Hotfix 20.2.4
改動:
改動:
- Sorties with “dense fog” will now always take place during the night.
- 突襲的異常狀態"濃霧"會讓任務場景變成夜晚。
- Dark Sector nodes Coba and Tikal will now always take place during the night.
- 地球的暗區任務Coba、Tikal的場景改為夜晚。
- Updated Zenith’s description to better explain its functionality.
- 更新Zenith(500天登入獎勵)描述,讓描述更為符合他的功能。
修正:
- Fixed a script error possibly related to when the Zenistar disk is launched but the player dies before it is recalled.
- 修正玩家丟出天頂之星後,在收回前死亡可能產生的腳本問題。
- Fixed new Augments released in Update 20.2.0 (Pyroclastic Flow, Piercing Navigator, Negation Swarm, and Beguiling Lantern) not appearing in Codex and not able to be linked in chat.
- 修正20.2.0更新釋出的四張集團卡無法在資料庫顯示,且無法貼在聊天室上的問題。
- Fixed Equinox’s front cloths from clipping.
- 修正Equinox服裝正面的剪裁。
- Fixed “dense fog” condition in Sorties not being dense or foggy enough as per: https://www.reddit.com/r/Warframe/comments/66d6ga/dense_fog/?st=j1ql578v&sh=18a34cb9
- 修正突襲任務中的異常狀態"濃霧" 不夠濃。
- Fixed the Redeemer not properly alerting enemies when fired.
- 修正救贖者蓄力攻擊無法讓敵人警戒。
- Fixed clients not able to bring their Companions in or out of the Rift when they dash as Limbo.
- 修正非主機玩家使用LIMBO使用衝刺進入/離開裂縫時無法帶著同伴/守護。
- Fixed Titania’s passive description appearing in Limbo’s.
- 修正Titania的被動描述出現在Limbo上。
- Fixed Octavia’s Resonator sitting still and not interacting with Mallet if cast in an unreachable location.
- 修正Octavia二技「共鳴渲染」因為一技「鎚音鏦錚」施放在滾球到不了的地方而停止,且無法互動的問題。
- Fixed a script error.
- 修正一個腳本錯誤。
- Fixed Mallet damage originating from where it was spawned instead of where it currently is.
- 修正Octavia一技「鎚音鏦錚」只在一開始施放的位置造成傷害,而不是移動後的位置。
- Fixed Relic reward screen in Endless Fissure missions not updating after each round with the most recent Relic picked by each Squad member.
- 修正虛空裂縫任務中,隊伍成員每次打開最近一次選擇的遺物後,遺物獎勵畫面未更新。
- Fixed Itzal Fighter Escorts causing camera issues.
- 修正Itzal四技「護衛戰機」會造成視角錯亂。
- Fixed minor graphical error on loading screen.
- 修正讀取畫面的圖像問題。