LV. 9
GP 277

RE:【檔案提供】(新增妍希圖檔)直至8.1的角色去背圖片及背景音樂

樓主 ★☆TWY☆★ wingyintang
GP3 BP-
9.01文字檔案:
連結:
公會展覽室角色:
ITEM_1200,Easter Egg,復活蛋
ITEM_1201,"Loki, God of Tricksters",黃昏號角洛基
ITEM_1202,"Thor, God of Thunder",轟天雷神索爾
ITEM_1203,"Freyja, Fair Deity of Love",妙曼愛神費蕾雅
ITEM_1204,"Tyr, One-armed Deity of War",獨臂戰神提爾
ITEM_1205,"Freyr, Victorious Deity of the Sea",勝利海神費雷
ITEM_1206,Odin the Knight of Runes,碑紋騎士 ‧ 奧丁
ITEM_1207,Millennium Shadow Soulstone,鬼魅千年靈魂石
ITEM_1208,Millennium Light Soulstone,神聖千年靈魂石
ITEM_1209,Millennium Terra Soulstone,大地千年靈魂石
ITEM_1210,Millennium Pyro Soulstone,火焰千年靈魂石
ITEM_1211,Millennium Aqua Soulstone,海洋千年靈魂石
ITEM_1212,Glauox,千知賢者 ‧ 加諾奧斯
ITEM_1213,"Eostre, Goddess of Spring",生命之光 ‧ 伊施妲
ITEM_1214,Isabel the Black Widow,黑寡婦 ‧ 伊莎貝爾
ITEM_1215,Marguerite the Queen Bee,聖蜂后 ‧ 瑪格莉特
ITEM_1216,Inheritance - Paladin King of Light,蝶妖伊薇特
ITEM_1217,Magrence the Dragonborn,龍裔 ‧ 梅格籣斯
ITEM_1218,Yidhra the Dreamy Mermaid,幻夢魚仙 ‧ 伊德海拉
ITEM_1219,"Diablo, Manipulator of Elements",元素操縱者 ‧ 迪亞布羅

強化素材簡介:
HELP_2_7,Madhead,瘋頭
HELP_2_7_1,"You can get a \"Perfect\" Level-up and double EXP by using \"Madhead\" as Material for Level-up.  ", 於合成召喚獸時加入瘋頭作強化素材,必會得到完美強化效果,可獲得 2 倍經驗值
新增:
HELP_2_8,Mini Madhead,迷你瘋頭
HELP_2_8_1,"You can get a \"Brilliant\" Level-up and 1.5x EXP by using \"Mini Madhead\" as Material for Level-up.  ", 於合成召喚獸時加入迷你瘋頭作強化素材,必會得到超絕強化效果,可獲得 1.5 倍經驗值

新龍刻:
Amulet of Reflection,映照龍符
Tap and lock a group of 2 or more Runestones of the same Attribute, and then tap another 1 or more Runestones of that Attribute to dissolve.

- Locked Runestones can be unlocked by retapping, without affecting Combo count;
- All Runestones of the same Attribute on the screen will be dissolved when Enchanted Runestones are dissolved
點擊並鎖定 2 粒或以上相連的相同屬性符石,然後點擊另外 1 粒或以上該相同屬性的符石,即可發動消除

- 於限時內重複點擊已鎖定的符石,
    可以解除鎖定,並不影響連擊 (Combo) 的計算;
- 消除強化符石時,
    場上所有相同屬性的符石會被消除

這是...
TIP_112,You can get a Brilliant! Level-up and 1.5x EXP by using Mini Madhead as Material for Level-up.  ," 於合成召喚獸時加入 \"迷你瘋頭\" 作強化素材,必會得到超絕強化效果,可獲得 1.5 倍經驗值"
TIP_107,"Rumors have that Runestones means \"stones of ruins\"...",聞說千知賢者 ‧ 加諾奧斯很愛穿人字拖……

之前移走的角色又回來了(莫莉繼續三造型):
MONSTER_6011,Molly the Dean of Magic,賢明魔導 ‧ 主任莫莉
MONSTER_6012,Sean the Monitor of Dragonfire,龍焰熱忱 ‧ 班長肖恩
MONSTER_6013,Duncan the Earnest Prefect,肅穆公義 ‧ 風紀鄧肯
MONSTER_6014,Nathaniel the Bright Head Boy,矚目耀劍 ‧ 會長奈寶尼
MONSTER_6015,Endor the Professor of Thanatology,亡骸解析 ‧ 教授安多

SERIES_112,Major Gods of Babylon,巴比倫主神(這是甚麼?)

最新龍刻列表:
FEVER_1,Vague Pique Pattern,虛之狂暴龍紋
FEVER_2,Vague Pique Seal,虛之狂暴龍印
FEVER_3,Vague Pique Spell,虛之狂暴龍咒
FEVER_4,Spiral Suspire Pattern,漩之屏息龍紋
FEVER_5,Molten Suspire Spell,煉之屏息龍咒
FEVER_6,Wooded Suspire Pattern,森之屏息龍紋
FEVER_7,Glittering Suspire Seal,耀之屏息龍印
FEVER_8,Shadowy Suspire Spell,影之屏息龍咒
FEVER_9,Successive Timely Pattern,連之愈時龍紋
FEVER_10,Prayer Totem Seal,祈之圖騰龍印
FEVER_11,Aggressive Primitive Spell,攻之原色龍咒
FEVER_12,Prayer Jolt Pattern,祈之衝鋒龍紋
FEVER_13,Successive Timely Seal,抵之愈時龍印
FEVER_14,Aggressive Timely Spell,攻之愈時龍咒
FEVER_15,Aggressive Shrewd Seal,攻之屏息龍印
FEVER_16,Aggressive Suspire Spell,攻之屏息龍咒
FEVER_17,Successive Pique Pattern,抵之狂暴龍紋
FEVER_18,Aggressive Cannon Seal,攻之炮擊龍印
FEVER_19,Aggressive Cannon Spell,攻之炮擊龍咒
FEVER_20,Successive Cannon Pattern,連之炮擊龍紋
FEVER_21,Defensive Cannon Spell,抵之炮擊龍咒
FEVER_22,Prayer Cannon Pattern,祈之炮擊龍紋
FEVER_23,Successive Cannon Seal,連之炮擊龍印
FEVER_24,Spiral Pique Seal,漩之狂暴龍印
FEVER_25,Molten Pique Pattern,煉之狂暴龍紋
FEVER_26,Wooded Pique Spell,森之狂暴龍咒
FEVER_27,Glittering Pique Seal,耀之狂暴龍印
FEVER_28,Shadowy Pique Spell,影之狂暴龍咒
FEVER_29,Prayer Barricade Spell,祈之鐵壁龍咒
FEVER_30,Defensive Suspire Spell,抵之屏息龍咒
FEVER_31,Aggressive Suspire Pattern,攻之屏息龍紋
FEVER_32,Successive Suspire Seal,連之屏息龍印
FEVER_33,Prayer Suspire Seal,祈之屏息龍印
FEVER_34,Successive Barricade Pattern,連之鐵壁龍紋
FEVER_35,Prayer Pique Amulet,祈之狂暴龍符
FEVER_36,Successive Tyrinnical Amulet,連之王暴龍符
FEVER_37,Aggressive Wild Amulet,攻之獸暴龍符
FEVER_38,Successive Vicious Amulet,連之神暴龍符
FEVER_39,Successive Fierce Amulet,連之龍暴龍符
FEVER_40,Defensive Brutal Amulet,抵之妖暴龍符
FEVER_41,Aggressive Frenzied Amulet,攻之魔暴龍符
FEVER_42,Spiral Intimidating Amulet,漩之威嚇龍符
FEVER_43,Molten Intimidating Amulet,煉之威嚇龍符 
FEVER_44,Wooded Intimidating Seal,森之威嚇龍印
FEVER_45,Glittering Intimidating Amulet,耀之威嚇龍符
FEVER_46,Shadowy Intimidating Seal,影之威嚇龍印
FEVER_47,Aggressive Primitive Seal,攻之原色龍印
FEVER_48,Aggressive Totem Spell,攻之圖騰龍咒
FEVER_49,Successive Jolt Amulet,連之衝鋒龍符
FEVER_50,Aggressive Tyrinnical Pattern,攻之王暴龍紋
FEVER_51,Defensive Suspire Amulet,抵之屏息龍符
FEVER_52,Spiral Standstill Spell,漩之絕境龍咒
FEVER_53,Molten Standstill Amulet,煉之絕境龍符
FEVER_54,Wooded Standstill Pattern,森之絕境龍紋
FEVER_55,Glittering Barricade Amulet,耀之鐵壁龍符
FEVER_56,Shadowy Barricade Seal,影之鐵壁龍印
FEVER_57,Atavistic - Aggressive Pique Amulet,太古 ‧ 攻之狂暴龍符

最近的隊長技能:
LEADER_660,Hegemony of Ocean,大海之霸權
LEADER_DESC_660,Water Attack x 2.5; Recovery x 2.  ,水屬性攻擊力 2.5 倍及回復力 2 倍
LEADER_661,Hegemony of Inferno,煉獄之霸權
LEADER_DESC_661,Fire Attack x 2.5; Recovery x 2.  ,火屬性攻擊力 2.5 倍及回復力 2 倍
LEADER_662,Hegemony of Terra,大地之霸權
LEADER_DESC_662,Earth Attack x 2.5; Recovery x 2.  ,木屬性攻擊力 2.5 倍及回復力 2 倍
LEADER_663,Hegemony of Sanctity,神聖之霸權
LEADER_DESC_663,Light Attack x 2.5; Recovery x 2.  ,光屬性攻擊力 2.5 倍及回復力 2 倍
LEADER_664,Hegemony of Darkness,暗黑之霸權
LEADER_DESC_664,Dark Attack x 2.5; Recovery x 2.  ,暗屬性攻擊力 2.5 倍及回復力 2 倍
LEADER_665,Song of Armor - Break of Water & Fire,水火堅甲之賦 ‧ 突破
LEADER_DESC_665,Team Attack x 2; Water and Fire Damage received -50%; Light Damage received  -30%.  ,全隊攻擊力 2 倍;同時水屬性和火屬性傷害減少 50%,光屬性傷害減少 30%
LEADER_666,Song of Armor - Break of Earth & Water,木水堅甲之賦 ‧ 突破
LEADER_DESC_666,Team Attack x 2; Earth and Water Damage received -50%; Fire Damage received  -30%.  ,全隊攻擊力 2 倍;同時木屬性和水屬性傷害減少 50%,火屬性傷害減少 30%
LEADER_667,Song of Armor - Break of Fire & Earth,火木堅甲之賦 ‧ 突破
LEADER_DESC_667,Team Attack x 2; Water and Fire Damage received -50%; Light Damage received  -30%.  ,全隊攻擊力 2 倍;同時火屬性和木屬性傷害減少 50%,光屬性傷害減少 30%
LEADER_668,Song of Armor - Break of Light & Water,光水堅甲之賦 ‧ 突破
LEADER_DESC_668,Team Attack x 2; Light and Water Damage received -50%; Fire Damage received  -30%.  ,全隊攻擊力 2 倍;同時光屬性和水屬性傷害減少 50%,火屬性傷害減少 30%
LEADER_669,Roar of Gods,眾神之嗔怒
LEADER_DESC_669,God Attack x 3.  ,神族攻擊力 3 倍
LEADER_670,Tranquility,虛靜恬淡
LEADER_DESC_670,Attack x 2; Extend Runestone-moving time by 3 seconds.  ,攻擊力 2 倍,並延長移動符石時間 3 秒
LEADER_671,Sharp Shooting - Crossbow,百步穿楊 ‧ 神弩
LEADER_DESC_671,"Single Attack x 2.5; Single Attack x 4 when Water, Fire and Earth Runestones are dissolved in the same Round (apply to all Team Members)",當進行單體攻擊時,攻擊力 2.5 倍,若同時消除火、木及暗符石,攻擊力提升至 4 倍。適用於所有成員
LEADER_672,Crescendo - Critical,愈戰愈強 ‧ 爆擊
LEADER_DESC_672,"The lower your HP, the higher the Team Attack, to the max x 3; If Light and Dark Runestones are dissolved in the same Round, Attack x 1.5 additionally (effects can be superimposed)",生命力愈低時,全隊攻擊力會愈高,最大 3 倍;同時消除光符石及暗符石,全隊攻擊力額外提升 1.5 倍  (效果可以疊加)
LEADER_673,Gift from Heaven - Water,穹蒼之賜 ‧ 水
LEADER_DESC_673,"Water Attack x 2.5.  If 4 or more Runestones are dissolved in a column, 1 Water Runestone will be generated in that column (only the first batch of Runestones dissolved will be counted)",水屬性攻擊力 2.5 倍;每直行消除 4 粒或以上符石時 (只計算首批消除的符石),該直行將產生 1 粒水符石
LEADER_674,Gift from Heaven - Fire,穹蒼之賜 ‧ 火
LEADER_DESC_674,"Fire Attack x 2.5.  If 4 or more Runestones are dissolved in a column, 1 Fire Runestone will be generated in that column (only the first batch of Runestones dissolved will be counted)",火屬性攻擊力 2.5 倍;每直行消除 4 粒或以上符石時 (只計算首批消除的符石),該直行將產生 1 粒火符石
LEADER_675,Gift from Heaven - Earth,穹蒼之賜 ‧ 木
LEADER_DESC_675,"Earth Attack x 2.5.  If 4 or more Runestones are dissolved in a column, 1 Earth Runestone will be generated in that column (only the first batch of Runestones dissolved will be counted)",木屬性攻擊力 2.5 倍;每直行消除 4 粒或以上符石時 (只計算首批消除的符石),該直行將產生 1 粒木符石
LEADER_676,Gift from Heaven - Light,穹蒼之賜 ‧ 光
LEADER_DESC_676,"Light Attack x 2.5.  If 4 or more Runestones are dissolved in a column, 1 Light Runestone will be generated in that column (only the first batch of Runestones dissolved will be counted)",光屬性攻擊力 2.5 倍;每直行消除 4 粒或以上符石時 (只計算首批消除的符石),該直行將產生 1 粒光符石
LEADER_677,Gift from Heaven - Dark,穹蒼之賜 ‧ 暗
LEADER_DESC_677,"Dark Attack x 2.5.  If 4 or more Runestones are dissolved in a column, 1 Dark Runestone will be generated in that column (only the first batch of Runestones dissolved will be counted)",暗屬性攻擊力 2.5 倍;每直行消除 4 粒或以上符石時 (只計算首批消除的符石),該直行將產生 1 粒暗符石
LEADER_678,Gift from Heaven - Heart,穹蒼之賜 ‧ 心
LEADER_DESC_678,"If 4 or more Runestones are dissolved in a column, 1 Heart Runestone will be generated in that column (only the first batch of Runestones dissolved will be counted)",每直行消除 4 粒或以上符石時 (只計算首批消除的符石),該直行將產生 1 粒心符石
LEADER_679,Notion of Elements - Water,元素之念 ‧ 水
LEADER_DESC_679,"Water Attack x 2.  For every 2 Water Runestones dissolved, turn 1 random Runestone into Water Runestone (Attributive Runestones rank first in priority) after attacking, to the max 5 Runestones (only the first batch of Runestones dissolved will be counted)",水屬性攻擊力 2 倍;每消除 2 粒水符石 (只計算首批消除的符石),該回合攻擊後隨機將 1 粒符石轉化為水符石 (屬性符石優先),最多 5 粒
LEADER_680,Notion of Elements - Fire,元素之念 ‧ 火
LEADER_DESC_680,"Fire Attack x 2.  For every 2 Fire Runestones dissolved, turn 1 random Runestone into Fire Runestone (Attributive Runestones rank first in priority) after attacking, to the max 5 Runestones (only the first batch of Runestones dissolved will be counted)",火屬性攻擊力 2 倍;每消除 2 粒火符石 (只計算首批消除的符石),該回合攻擊後隨機將 1 粒符石轉化為火符石 (屬性符石優先),最多 5 粒
LEADER_681,Notion of Elements - Earth,元素之念 ‧ 木
LEADER_DESC_681,"Earth Attack x 2.  For every 2 Earth Runestones dissolved, turn 1 random Runestone into Earth Runestone (Attributive Runestones rank first in priority) after attacking, to the max 5 Runestones (only the first batch of Runestones dissolved will be counted)",木屬性攻擊力 2 倍;每消除 2 粒木符石 (只計算首批消除的符石),該回合攻擊後隨機將 1 粒符石轉化為木符石 (屬性符石優先),最多 5 粒
LEADER_682,Notion of Elements - Light,元素之念 ‧ 光
LEADER_DESC_682,"Light Attack x 2.  For every 2 Light Runestones dissolved, turn 1 random Runestone into Light Runestone (Attributive Runestones rank first in priority) after attacking, to the max 5 Runestones (only the first batch of Runestones dissolved will be counted)",光屬性攻擊力 2 倍;每消除 2 粒光符石 (只計算首批消除的符石),該回合攻擊後隨機將 1 粒符石轉化為光符石 (屬性符石優先),最多 5 粒
LEADER_683,Notion of Elements - Dark,元素之念 ‧ 暗
LEADER_DESC_683,"Dark Attack x 2.  For every 2 Dark Runestones dissolved, turn 1 random Runestone into Dark Runestone (Attributive Runestones rank first in priority) after attacking, to the max 5 Runestones (only the first batch of Runestones dissolved will be counted)",暗屬性攻擊力 2 倍;每消除 2 粒暗符石 (只計算首批消除的符石),該回合攻擊後隨機將 1 粒符石轉化為暗符石 (屬性符石優先),最多 5 粒
LEADER_684,Advancing Billows,進擊之浪濤
LEADER_DESC_684,"Water Attack x 2.  When Fire Runestones are dissolved, a 50% extra Water Attack will be launched by Water Monsters; When Heart Runestones are dissolved, a 25% extra Water Attack will be launched by Water Monsters (only the first batch of Runestones dissolved will be counted)  ",水屬性攻擊力 2 倍。消除火符石時,水屬性成員追打 50% 水屬性攻擊 1 次;消除心符石時,水屬性成員追打 25% 水屬性攻擊 1 次 (只計算首批消除的符石)
LEADER_685,Loner's Pursuit - Water,獨行追擊 ‧ 水
LEADER_DESC_685,"Water Attack x 2.5.  When Fire Runestones are dissolved, a 200% extra Water Attack will be launched by the Monster; When Heart Runestones are dissolved, a 150% extra Water Attack will be launched by the Monster (only the first batch of Runestones dissolved will be counted)  ",水屬性攻擊力 2.5 倍。消除火符石時,個人追打 200% 水屬性攻擊 1 次;消除心符石時,個人追打 150% 水屬性攻擊 1 次 (只計算首批消除的符石)
LEADER_686,Steady Gaze Afar,邃矚遠目之力
LEADER_DESC_686,Team Attack x 3.25; Attribute Relation does not apply to all Members.,全隊攻擊力 3.25 倍,所有成員無視屬性相剋
LEADER_687,Blitzkrieg - EX,速戰速決 ‧ 強
LEADER_DESC_687,"The less the time spent on moving Runestones each Round, the higher the Attack, at least x 2.25 and to the max x 4.25.",每回合剩餘的移動符石時間越多,攻擊力愈高,最少 2.25 倍,最大 4.25 倍
LEADER_688,Profusion of Pneuma,靈力充沛
LEADER_DESC_688,"When HP is full, Team Attack x 2.5.  ",生命力全滿時,攻擊力 2.5 倍
LEADER_689,Aggression of Pneuma,靈力迫人
LEADER_DESC_689,"When HP is full, Team Attack x 3.  ",生命力全滿時,攻擊力 3 倍
LEADER_690,Convergence of Allure - Earth,魔魅結聚 ‧ 木
LEADER_DESC_690,"If the Team consists of only Earth Elves, Earth Beasts and Earth Demons, Earth Attack x 3.  ",隊伍中只有木屬性的妖精類、獸類及魔族成員,木屬性攻擊力 3 倍

最近主動技能:
NORMAL_875,Gravity Force,引力之勢
NORMAL_DESC_875,Light and Dark Runestones also possess the effect of Runestones of the Monster's Attribute for 1 Round.,1 回合內,光符石及暗符石兼具自身屬性符石效果
NORMAL_876,Bloodthirsty Dragon Blade,噬血龍刃
NORMAL_DESC_876,Dragon Attack x 1.5 for 1 Round; 5% of Damage dealt to enemies by Dragons will be converted to HP. The max HP Recovery is 50% of Summoner's total HP (Damage dealt by Active and Leader Skills will not trigger the effect)., 1 回合內 ,龍類攻擊力 1.5 倍;將龍類對敵方造成實際傷害的 5% 轉化為生命力,最大為生命力等值的 50%(不計算主動及隊長技傷害)
NORMAL_877,Ethnic Resonance,群族共鳴
NORMAL_DESC_877,"The more Team Members of different Races, the higher the Team Attack, to the max x 2.25 if there are Memebers of 5 different Races for 1 Round.",1 回合內,隊伍成員的種族愈多,全隊攻擊力愈高,5 個種族的成員即可達至最大 2.25 倍
NORMAL_878,Flaring Gaze,金睛真火
NORMAL_DESC_878,Damage will be dealt regardless of Enemies' Defence; Team Attack x 1.5 for 1 Round.,1 回合內,無視全體敵人的防禦力;而且首回合全隊攻擊力 1.5 倍
NORMAL_879,Power Upswing,能量暴發
NORMAL_DESC_879,"Single Attack will become Full Attack for 3 Rounds.  In the first Round, Team Attack x 1.5.",單體攻擊轉化為全體攻擊,持續 3 回合;而且首回合全隊攻擊力 1.5 倍
NORMAL_880,Multiple Raids,諸刃爆轟
NORMAL_DESC_880,Deal non-Attributive Damage as much as 250x the Monster's Attack to all enemies.,以 250 倍自身攻擊力對敵方全體造成無屬性傷害
NORMAL_881,Transformation - Water Essence,蓄能轉換 ‧ 煉水
NORMAL_DESC_881,"Randomly turn Runestones as much as the accumulated Rounds (dissolving Runestones is necessary) +1 into Water Runestones, to the max 8 Runestones.  If the Skill is activated when accumulation reaches the max, the Runestones will be turned into Enchanted Water Runestones.  The number of Runestones to be converted will reset after activation.",將累積戰鬥回合 (需要消除符石) +1 數量的符石轉化為水符石,最多 8 粒;當累積至最多 8 粒時發動技能,轉化的水符石會以水強化符石代替。發動技能後可轉換符石數將重新累積
NORMAL_GAMEPLAY_881,Turn @num Runestones into Water Runestones.  The number of Runestones to be converted will reset after activation.,將 @num 粒符石轉化為水符石。發動技能後會將累積戰鬥回合數重置
NORMAL_GAMEPLAY_881_1,Turn @num Runestones into Enchanted Water Runestones.  The number of Runestones to be converted will reset after activation.,將 @num 粒符石轉化為水強化符石。發動技能後會將累積戰鬥回合數重置
NORMAL_882,Transformation - Fire Essence,蓄能轉換 ‧ 煉火
NORMAL_DESC_882,"Randomly turn Runestones as much as the accumulated Rounds (dissolving Runestones is necessary) +1 into Fire Runestones, to the max 8 Runestones.  If the Skill is activated when accumulation reaches the max, the Runestones will be turned into Enchanted Fire Runestones.  The number of Runestones to be converted will reset after activation.",將累積戰鬥回合 (需要消除符石) +1 數量的符石轉化為火符石,最多 8 粒;當累積至最多 8 粒時發動技能,轉化的火符石會以火強化符石代替。發動技能後可轉換符石數將重新累積
NORMAL_GAMEPLAY_882,Turn @num Runestones into Fire Runestones.  The number of Runestones to be converted will reset after activation.,將 @num 粒符石轉化為火符石。發動技能後會將累積戰鬥回合數重置
NORMAL_GAMEPLAY_882_1,Turn @num Runestones into Enchanted Fire Runestones.  The number of Runestones to be converted will reset after activation.,將 @num 粒符石轉化為火強化符石。發動技能後會將累積戰鬥回合數重置
NORMAL_883,Transformation - Earth Essence,蓄能轉換 ‧ 煉木
NORMAL_DESC_883,"Randomly turn Runestones as much as the accumulated Rounds (dissolving Runestones is necessary) +1 into Earth Runestones, to the max 8 Runestones.  If the Skill is activated when accumulation reaches the max, the Runestones will be turned into Enchanted Earth Runestones.  The number of Runestones to be converted will reset after activation.",將累積戰鬥回合 (需要消除符石) +1 數量的符石轉化為木符石,最多 8 粒;當累積至最多 8 粒時發動技能,轉化的木符石會以木強化符石代替。發動技能後可轉換符石數將重新累積
NORMAL_GAMEPLAY_883,Turn @num Runestones into Earth Runestones.  The number of Runestones to be converted will reset after activation.,將 @num 粒符石轉化為木符石。發動技能後會將累積戰鬥回合數重置
NORMAL_GAMEPLAY_883_1,Turn @num Runestones into Enchanted Earth Runestones.  The number of Runestones to be converted will reset after activation.,將 @num 粒符石轉化為木強化符石。發動技能後會將累積戰鬥回合數重置
NORMAL_884,Transformation - Light Essence,蓄能轉換 ‧ 煉光
NORMAL_DESC_884,"Randomly turn Runestones as much as the accumulated Rounds (dissolving Runestones is necessary) +1 into Light Runestones, to the max 8 Runestones.  If the Skill is activated when accumulation reaches the max, the Runestones will be turned into Enchanted Light Runestones.  The number of Runestones to be converted will reset after activation.",將累積戰鬥回合 (需要消除符石) +1 數量的符石轉化為光符石,最多 8 粒;當累積至最多 8 粒時發動技能,轉化的光符石會以光強化符石代替。發動技能後可轉換符石數將重新累積
NORMAL_GAMEPLAY_884,Turn @num Runestones into Light Runestones.  The number of Runestones to be converted will reset after activation.,將 @num 粒符石轉化為光符石。發動技能後會將累積戰鬥回合數重置
NORMAL_GAMEPLAY_884_1,Turn @num Runestones into Enchanted Light Runestones.  The number of Runestones to be converted will reset after activation.,將 @num 粒符石轉化為光強化符石。發動技能後會將累積戰鬥回合數重置
NORMAL_885,Transformation - Dark Essence,蓄能轉換 ‧ 煉暗
NORMAL_DESC_885,"Randomly turn Runestones as much as the accumulated Rounds (dissolving Runestones is necessary) +1 into Dark Runestones, to the max 8 Runestones.  If the Skill is activated when accumulation reaches the max, the Runestones will be turned into Enchanted Dark Runestones.  The number of Runestones to be converted will reset after activation.",將累積戰鬥回合 (需要消除符石) +1 數量的符石轉化為暗符石,最多 8 粒;當累積至最多 8 粒時發動技能,轉化的暗符石會以暗強化符石代替。發動技能後可轉換符石數將重新累積
NORMAL_GAMEPLAY_885,Turn @num Runestones into Dark Runestones.  The number of Runestones to be converted will reset after activation.,將 @num 粒符石轉化為暗符石。發動技能後會將累積戰鬥回合數重置
NORMAL_GAMEPLAY_885_1,Turn @num Runestones into Enchanted Dark Runestones.  The number of Runestones to be converted will reset after activation.,將 @num 粒符石轉化為暗強化符石。發動技能後會將累積戰鬥回合數重置
NORMAL_886,Multiple Blades - Serial,諸刃之擊 ‧ 連環
NORMAL_DESC_886,Deal a non-Attributive Damage as much as 125x the Monster's Attack to all enemies for twice in the expense of 50% of current HP.,消耗現有一半的生命力, 以 125 倍自身攻擊力對敵方全體造成無屬性傷害 2 次
NORMAL_887,Multiple Raids - Serial,諸刃轟擊 ‧ 連環
NORMAL_DESC_887,Deal non-Attributive Damage as much as 150x the Monster's Attack to all enemies for twice in the expense of 50% of current HP.,消耗現有一半的生命力, 以 150 倍自身攻擊力對敵方全體造成無屬性傷害 2 次
NORMAL_888,Blades of Water,水刃之能
NORMAL_DESC_888,"Extend Runestone-moving time by 3 seconds for 1 Round; by dissolving a group of 6 or more Water Runestones, Water Attack x 1.5.",1 回合內,延長移動符石時間 3 秒;消除一組 6 粒或以上的水符石,水屬性攻擊力 1.5 倍
NORMAL_889,Blades of Flame,燄刃之能
NORMAL_DESC_889,"Extend Runestone-moving time by 3 seconds for 1 Round; by dissolving a group of 6 or more Fire Runestones, Fire Attack x 1.5.",1 回合內,延長移動符石時間 3 秒;消除一組 6 粒或以上的火符石,火屬性攻擊力 1.5 倍
NORMAL_890,Blades of Vine,藤刃之能
NORMAL_DESC_890,"Extend Runestone-moving time by 3 seconds for 1 Round; by dissolving a group of 6 or more Earth Runestones, Earth Attack x 1.5.",1 回合內,延長移動符石時間 3 秒;消除一組 6 粒或以上的木符石,木屬性攻擊力 1.5 倍
NORMAL_891,Blades of Light,光刃之能
NORMAL_DESC_891,"Extend Runestone-moving time by 3 seconds for 1 Round; by dissolving a group of 6 or more Light Runestones, Light Attack x 1.5.",1 回合內,延長移動符石時間 3 秒;消除一組 6 粒或以光的水符石,光屬性攻擊力 1.5 倍
NORMAL_892,Blades of Phantom,魅刃之能
NORMAL_DESC_892,"Extend Runestone-moving time by 3 seconds for 1 Round; by dissolving a group of 6 or more Dark Runestones, Dark Attack x 1.5.",1 回合內,延長移動符石時間 3 秒;消除一組 6 粒或以上的暗符石,暗屬性攻擊力 1.5 倍
NORMAL_893,Blades of Light,光刃之能
NORMAL_DESC_893,"Extend Runestone-moving time by 3 seconds for 1 Round; by dissolving Heart, Light and Dark Runestones in the same Round, Light Attack x 1.5.",1 回合內,延長移動符石時間 3 秒;同時消除心符石、光符石及暗符石,光屬性攻擊力 1.5 倍
NORMAL_894,Blades of Phantom,魅刃之能
NORMAL_DESC_894,"Extend Runestone-moving time by 3 seconds for 1 Round; by dissolving Heart, Light and Dark Runestones in the same Round, Dark Attack x 1.5.",1 回合內,延長移動符石時間 3 秒;同時消除心符石、光符石及暗符石,暗屬性攻擊力 1.5 倍
NORMAL_895,Prestige of Gods - Water,神之威譽 ‧ 水
NORMAL_DESC_895,"Water Attack & Recovery x 1.5 for 1 Round; if there are 3 or more Gods in the Team, Water Attack x 2.",1 回合內,水屬性攻擊力及回復力 1.5 倍;若隊伍中有 3 個或以上神族成員,水屬性攻擊力提升至 2 倍
NORMAL_896,Prestige of Gods - Fire,神之威譽 ‧ 火
NORMAL_DESC_896,"Fire Attack & Recovery x 1.5 for 1 Round; if there are 3 or more Gods in the Team, Fire Attack x 2.",1 回合內,火屬性攻擊力及回復力 1.5 倍;若隊伍中有 3 個或以上神族成員,火屬性攻擊力提升至 2 倍
NORMAL_897,Prestige of Gods - Earth,神之威譽 ‧ 木
NORMAL_DESC_897,"Earth Attack & Recovery x 1.5 for 1 Round; if there are 3 or more Gods in the Team, Earth Attack x 2.",1 回合內,木屬性攻擊力及回復力 1.5 倍;若隊伍中有 3 個或以上神族成員,木屬性攻擊力提升至 2 倍
NORMAL_898,Prestige of Gods - Light,神之威譽 ‧ 光
NORMAL_DESC_898,"Light Attack & Recovery x 1.5 for 1 Round; if there are 3 or more Gods in the Team, Light Attack x 2.",1 回合內,光屬性攻擊力及回復力 1.5 倍;若隊伍中有 3 個或以上神族成員,光屬性攻擊力提升至 2 倍
NORMAL_899,Prestige of Gods - Dark,神之威譽 ‧ 暗
NORMAL_DESC_899,"Dark Attack & Recovery x 1.5 for 1 Round; if there are 3 or more Gods in the Team, Dark Attack x 2.",1 回合內,暗屬性攻擊力及回復力 1.5 倍;若隊伍中有 3 個或以上神族成員,暗屬性攻擊力提升至 2 倍
NORMAL_900,Purifying Strike,淨世殲擊
NORMAL_DESC_900,"Clear all additional effect(s) in play; deal 50,000 non-Attributive Damage to all enemies per effect cleared regardless of Defense.","消除所有附加效果,每個消除的效果對敵方全體造成 50,000 點無屬性傷害,此傷害無視防禦力"
NORMAL_901,Revival Power,復甦之力
NORMAL_DESC_901,"The higher the Team Recovery, the higher the Earth Attack for 1 Round, to the max x 2.5 if the Team Recovery reaches 2,200.","1 回合內,隊伍回復力愈高,木屬性攻擊力愈高,隊伍回復力達 2,200 即可達至最大 2.5 倍"
NORMAL_902,Elemental Defense - SP,元素護壁 ‧ 強
NORMAL_DESC_902,"Damage received -30% for 5 Rounds, with a 70% chance of evading enemies' attack.",5 回合內,所受傷害減少 30%,並有 70 % 迴避敵人的攻擊

繼續不肯出現的昇華技能:
SOUL_12,Adding Attribute,追加屬性
SOUL_DESC_12,Adding @attr to the Monster,召喚獸追加 @attr 屬性
SOUL_13,Adding Race,追加種族
SOUL_DESC_13,Adding @race to the Monster,召喚獸追加 @race

最新敵人技能:(種族歧視技能一堆)
BOSS_DESC_578,The enemies receives damages only when the Summoner's HP is not full (including Active Skills),召喚師在生命力未滿時,才能對敵人造成攻擊傷害 (包括主動技)
BOSS_DESC_579,The enemies receives damages only when the Summoner's HP is over 50% (including Active Skills),召喚師在生命力 50% 或以上時,才能對敵人造成攻擊傷害 (包括主動技)

BOSS_DESC_580,"At the Round when the enemy Attacks, Summoner has to make 5 Combos or more, or 100% of Summoner's HP will be deducted (regardless of all damage-reducing and Willpower Skills)",在敵人發動攻擊的回合,召喚師需要達成 5 連擊或以上,否則敵人會扣除召喚師 100% 生命力 (無視所有減傷效果和意志技能)
BOSS_DESC_581,"At the Round when the enemy Attacks, Summoner has to make 7 Combos or more, or 100% of Summoner's HP will be deducted (regardless of all damage-reducing and Willpower Skills)",在敵人發動攻擊的回合,召喚師需要達成 7 連擊或以上,否則敵人會扣除召喚師 100% 生命力 (無視所有減傷效果和意志技能)
BOSS_DESC_582,"At the Round when the enemy Attacks, Summoner has to make 10 Combos or more, or 100% of Summoner's HP will be deducted (regardless of all damage-reducing and Willpower Skills)",在敵人發動攻擊的回合,召喚師需要達成 10 連擊或以上,否則敵人會扣除召喚師 100% 生命力 (無視所有減傷效果和意志技能)

BOSS_DESC_583,Skills of deducting a certain percentage of the enemy's HP and one shot killing will be locked.,敵人會禁止召喚師使用扣除敵人生命力百分比及即殺的技能

BOSS_DESC_584,The Apparatus will be fully charged up at the beginning of the first Round.,首回合敵人會將龍脈儀存滿

BOSS_DESC_585,"The following conditions must be fulfilled to damage the enemy: dissolving Water, Fire and Earth Runestones in the same Round; dissolving no Light or Dark Runestones (only the first batch of Runestones dissolved is counted)",召喚師需同時符合以下兩個條件,才會對敵人造成攻擊傷害:同時消除水符石、火符石及木符石;不能消除光符石或暗符石 (只計算首批消除的符石)
BOSS_DESC_586,"The following condiditons must be fulfilled to damage the enemy: dissolving Light and Dark Runestones in the same Round; dissolving no Water, Fire or Earth Runestones (only the first batch of Runestones dissolved is counted)",召喚師需同時符合以下兩個條件,才會對敵人造成攻擊傷害:同時消除光符石及暗符石;不能消除水符石、火符石或木符石 (只計算首批消除的符石)

BOSS_DESC_587,No Heart Runestones could be dissolved,心符石不能被消除

BOSS_DESC_588,"Every Round when the enemy attacks, a random row of Runestones will be turned into Water Runestones",每回合敵人發動攻擊時,會隨機把一橫行的符石轉化為水符石
BOSS_DESC_589,"Every Round when the enemy attacks, a random row of Runestones will be turned into Fire Runestones",每回合敵人發動攻擊時,會隨機把一橫行的符石轉化為火符石
BOSS_DESC_590,"Every Round when the enemy attacks, a random row of Runestones will be turned into Earth Runestones",每回合敵人發動攻擊時,會隨機把一橫行的符石轉化為木符石
BOSS_DESC_591,"Every Round when the enemy attacks, a random row of Runestones will be turned into Light Runestones",每回合敵人發動攻擊時,會隨機把一橫行的符石轉化為光符石
BOSS_DESC_592,"Every Round when the enemy attacks, a random row of Runestones will be turned into Dark Runestones",每回合敵人發動攻擊時,會隨機把一橫行的符石轉化為暗符石

BOSS_DESC_593,"Every Round when the enemy attacks, a random column of Runestones will be turned into Water Runestones",每回合敵人發動攻擊時,會隨機把一直行的符石轉化為水符石
BOSS_DESC_594,"Every Round when the enemy attacks, a random column of Runestones will be turned into Fire Runestones",每回合敵人發動攻擊時,會隨機把一直行的符石轉化為火符石
BOSS_DESC_595,"Every Round when the enemy attacks, a random column of Runestones will be turned into Earth Runestones",每回合敵人發動攻擊時,會隨機把一直行的符石轉化為木符石
BOSS_DESC_596,"Every Round when the enemy attacks, a random column of Runestones will be turned into Light Runestones",每回合敵人發動攻擊時,會隨機把一直行的符石轉化為光符石
BOSS_DESC_597,"Every Round when the enemy attacks, a random column of Runestones will be turned into Dark Runestones",每回合敵人發動攻擊時,會隨機把一直行的符石轉化為暗符石

BOSS_DESC_598,All Damages dealt by Active Skills will be absorbed by the enemy as HP Recovery,敵人會吸取所有主動技能造成的攻擊傷害並轉化為自身生命力

BOSS_DESC_599,"50% of Summoner‘s HP will be deducted when the enemy attacks (regardless of all damage-reducing and Willpower Skills).  The enemy will not receive any Damage including those caused by Active Skills.  For each Heart Runestone dissolved, 2% of the enemy's HP will be deducted",每回合敵人發動攻擊時會扣除召喚師 50% 生命力 (無視所有減傷效果和意志技能),並不受任何攻擊傷害 (包括主動技)。每消除 1 粒心符石,可扣除敵人 2% 生命力
BOSS_DESC_600,"70% of Summoner‘s HP will be deducted when the enemy attacks (regardless of all damage-reducing and Willpower Skills).  The enemy will not receive any Damage including those caused by Active Skills.  For each Heart Runestone dissolved, 2% of the enemy's HP will be deducted",每回合敵人發動攻擊時會扣除召喚師 70% 生命力 (無視所有減傷效果和意志技能),並不受任何攻擊傷害 (包括主動技)。每消除 1 粒心符石,可扣除敵人 2% 生命力
BOSS_DESC_601,"30% of Summoner‘s HP will be deducted when the enemy attacks (regardless of all damage-reducing and Willpower Skills).  The enemy will not receive any Damage including those caused by Active Skills.  For each Heart Runestone dissolved, 5% of the enemy's HP will be deducted",每回合敵人發動攻擊時會扣除召喚師 30% 生命力 (無視所有減傷效果和意志技能),並不受任何攻擊傷害 (包括主動技)。每消除 1 粒心符石,可扣除敵人 5% 生命力
BOSS_DESC_602,"50% of Summoner‘s HP will be deducted when the enemy attacks (regardless of all damage-reducing and Willpower Skills).  The enemy will not receive any Damage including those caused by Active Skills.  For each Heart Runestone dissolved, 5% of the enemy's HP will be deducted",每回合敵人發動攻擊時會扣除召喚師 50% 生命力 (無視所有減傷效果和意志技能),並不受任何攻擊傷害 (包括主動技)。每消除 1 粒心符石,可扣除敵人 5% 生命力
BOSS_DESC_603,"70% of Summoner‘s HP will be deducted when the enemy attacks (regardless of all damage-reducing and Willpower Skills).  The enemy will not receive any Damage including those caused by Active Skills.  For each Heart Runestone dissolved, 5% of the enemy's HP will be deducted",每回合敵人發動攻擊時會扣除召喚師 70% 生命力 (無視所有減傷效果和意志技能),並不受任何攻擊傷害 (包括主動技)。每消除 1 粒心符石,可扣除敵人 5% 生命力

BOSS_DESC_604,"When moving Runestones, all Runestones touched would be eroded.  If Eroded Runestones are touched, Runestone movement will be stopped immediately",敵人會持續腐蝕移動符石時所觸碰的符石,被腐蝕的符石一經觸碰,即時停止移動符石
BOSS_DESC_605,"Each Round before Summoner starts moving Runestones, 3 random Runestones will be weathered.  If any of the Weathered Runestones is touched, Runestone movement will be stopped immediately and a Damage of 3,000 will be dealt on Summoner.  The Weathered Runestones remain after the enemy is defeated.","每回合移動符石前,隨機把 3 粒符石風化,一經觸碰,即時停止移動符石,並對召喚師造成 3,000 點傷害。敵人死亡後風化符石不會消失"

BOSS_DESC_606,Masked Runestones will be generated by tremendous chance,敵人會極大幅隨機掉落隱藏屬性的符石

BOSS_DESC_607,"When moving Runestones, recently touched Runestones would be eroded.  If Eroded Runestones are touched, Runestone movement will be stopped immediately.  If Elf(s) presents, all Runestones touched would be eroded.",敵人會腐蝕移動符石時所觸碰的符石,被腐蝕的符石一經觸碰,即時停止移動符石;若召喚師隊伍中有妖精類成員時,移動符石時所觸碰的符石會被持續腐蝕
BOSS_DESC_608,"The enemy will receive Damage only when Water, Fire, and Earth Runestones are dissolved in the same Round.  When Dragon(s) presents, the enemy will receive Damage only when Enchanted Water, Enchanted Fire, and Enchanted Earth Runestones are dissolved in the same Round",同時消除水符石、火符石及木符石才會對敵人造成攻擊傷害;若召喚師隊伍中有龍類成員時,需要同時消除水強化符石,火強化符石及木強化符石,才會對敵人造成攻擊傷害

BOSS_DESC_609,"Each Round before Summoner starts moving Runestones, 1 random Runestones will be weathered.  If any of the Weathered Runestones is touched, Runestone movement will be stopped immediately and a Damage of 3,000 will be dealt on Summoner.  The Weathered Runestones remain after the enemy is defeated. When Dragon(s) presents, 3 random Runestones will be weathered each Round instead of 1","每回合移動符石前,隨機把 1 粒符石風化,一經觸碰,即時停止移動符石,並對召喚師造成 3,000 點傷害。敵人死亡後風化符石不會消失;若召喚師隊伍中有魔族成員時,每回合移動符石前隨機風化的符石增加至 3 粒"

BOSS_DESC_610,"The enemy receives Damage only when 7 or more Combos are made.  When Human(s) presents, the enemy launch attacks to the Summoner according to the difference between 7 and the number of Combos made",7 連擊 (Combo) 或以上才會對敵人造成攻擊傷害;若召喚師隊伍中有人類成員時,敵人會按召喚師發動連擊 (Combo) 數目的多寡而作出相應次數的攻擊

BOSS_DESC_611,"Masked Runestones will be generated by massive chance.  If God(s) presents, the chance of generating Masked Runestones will further increase",敵人會超大幅隨機掉落隱藏屬性的符石;若召喚師隊伍中有神族成員時,敵人會進一步加大掉落隱藏屬性的符石幅度

BOSS_DESC_612,Water Runestones cannot be dissolved for 5 Rounds.,5 回合內,水符石不能被消除
BOSS_DESC_613,Fire Runestones cannot be dissolved for 5 Rounds.,5 回合內,火符石不能被消除
BOSS_DESC_614,Earth Runestones cannot be dissolved for 5 Rounds.,5 回合內,木符石不能被消除
BOSS_DESC_615,Light Runestones cannot be dissolved for 5 Rounds.,5 回合內,光符石不能被消除
BOSS_DESC_616,Dark Runestones cannot be dissolved for 5 Rounds.,5 回合內,暗符石不能被消除
BOSS_DESC_617,Heart Runestones cannot be dissolved for 5 Rounds.,5 回合內,心符石不能被消除

BOSS_DESC_618,Dark and Fire Attack could not Damage the enemy for 5 Rounds. The enemy ignores all Damage-reducing and Willpower Skills. 1 random Runestone will be burnt as Summoner receives damages; Summoner's HP will be deducted 10% for touching each Burnt Runestone.,5 回合內,暗屬性及火屬性的攻擊無法對敵人造成傷害。敵人會無視所有減傷效果和意志技能,每當召喚師受到攻擊時,敵人會隨機燃燒 1 粒符石,每觸碰 1 粒被燃燒的符石,將扣除召喚師 10% 生命力
BOSS_DESC_619,"The enemy attacks twice every Round, the lower the enemy's HP, the number of Attack increases.The enemy will deplete Summoner's HP to 1 on the first Round, and turn Heart Runestones into Dark Runestones. After the enemy's first light attack, a random kind of Runestone will be turned into Fire Attribute. When the enemy launched the second attack, a random kind of Runestone will be turned into Dark Attribute. The above Attacks run as a cycle.","敵人會在 1 回合內連續攻擊 2 次,敵人生命力愈低時,連擊次數愈多。首回合敵人會令召喚師生命力剩 1 點,並把心符石轉化為暗符石。敵人首次發動輕量攻擊後,會把其中一種符石轉化為火符石;第 2 次發動攻擊時,會把其中一種符石轉化為暗符石。以上攻擊循環周而復始。
"
BOSS_DESC_620,Runestone-moving time will be reduced by 2 seconds (at most reduced to 1 second) for 5 Rounds. The enemy attacks twice every Round. (regardless of all Damage-reducing and Willpower Skills),5 回合內,敵人會令移動符石時間縮短 2 秒 (移動符石時間最多減至 1 秒)。敵人會在 1 回合內連續攻擊 2 次 (無視所有減傷效果和意志技能)

BOSS_DESC_621,All effects in play will be cancelled by the enemy at the beginning of the first Round. The enemy receives Damage only when dissolving the same number of Combo as the number of Light and Dark Runestones. (only the first batch of Runestones dissolved is counted),首回合敵人會消除召喚師所有附加效果。同時消除相同連擊 (Combo) 數目的光符石及暗符石,才能對敵人造成攻擊傷害 (只計算首批消除的符石)
BOSS_DESC_622,Attack of Summoner -90% for 5 Rounds. The enemy ignores all Damage-reducing and Willpower Skills. 2 random Runestones will be frozen after as Summoner receives damages and could not be dissolved in the next 3 Rounds.,5 回合內,敵人會令召喚師的攻擊力減少至 10%。敵人會無視所有減傷效果和意志技能。每當召喚師受到攻擊時,敵人會隨機凍結場上 2 粒符石,該符石 3 回合內不能被消除
BOSS_DESC_623,The enemy will reflect 35% of Summoner's attack. (dissolving Runestones is necessary) Damage dealt to the enemy by non-Water and non-Earth Attributive Attack will be lowered to 25%.,敵人會反擊召喚師的 35% 攻擊傷害 (需要消除符石)。當敵人受到水屬性及木屬性以外的攻擊時,攻擊傷害減少至 25%

BOSS_DESC_624,"The enemy will not receive any Damages until its first Attack. The enemy poisons all Members, absorbing per Round 40% of Summoner's HP until defeated. Active Skills of all Members will be blocked for 4 Rounds as Summoner receives damages. The more the enemy attacks, the more its Attack will greatly increase.",敵人無視任何攻擊傷害,直至敵人第一次攻擊。敵人會令全隊中毒,在每回合吸取召喚師 40% 生命力,直至敵人死亡;每當召喚師受到攻擊時,敵人會封鎖所有成員的主動技能,持續 4 回合。敵人攻擊次數愈多時,攻擊力會大幅提升
BOSS_DESC_625,"Damage dealt to the enemy by Earth and Dark Attributive Attack will be lowered to 10%. Active Skills of a random Member will be blocked for 2 Rounds as Summoner receives damages (can be superimposed). 2 random Runestones will be weathered by the enemy, if any of the weathered Runestones is touched, Runestone movement will be stopped immediately.",當敵人受到木屬性及暗屬性的攻擊時,攻擊傷害減少至 10%。每當召喚師受到攻擊時:敵人會隨機封鎖 1 個成員的主動技能及其攻擊,持續 2 回合 (可疊加);另外,敵人會隨機把 2 粒符石風化,風化符石一經觸碰,即時停止移動符石
BOSS_DESC_626,50% of Summoner‘s HP will be deducted when the enemy attacks. 100% of Summoner‘s HP will be deducted each Round when the enemy attacks after a damage is dealt on the Summoner. The enemy receives Damage only when dissolving the same number of Combo as the number of Water and Earth Runestones. (only the first batch of Runestones dissolved is counted)        ,"敵人發動攻擊時會扣除召喚師 50% 生命力,當召喚師受到攻擊後,敵人每回合發動攻擊時則會扣除召喚師 100% 生命力 (攻擊無視所有減傷效果和意志技能)。同時消除相同連擊 (Combo) 數目的水符石及木符石,才能對敵人造成攻擊傷害 (只計算首批消除的符石)
"

BOSS_DESC_627,"After the enemy's first attack, a random column of Runestones will be turned into Dark Runestones. When the enemy launched the second attack, a random row of Runestones will be turned into Water Runestones. The above Attacks run as a cycle. The lower the HP of the enemy, the greater its Attack will be. When its HP drops to a certain level, the enemy attacks twice within a Round.",敵人首次發動攻擊時,會隨機把一直行的符石轉化為木符石;第 2 次發動攻擊時,會隨機把一橫行的符石轉化為水符石。以上攻擊循環周而復始。敵人生命力愈低時,攻擊力會提升,達到一定血量時並會連撃 2 次

BOSS_DESC_628,"The enemy attacks once at the beginning of the first Round. When moving Runestones, touched Runestones would be burnt for 5 Rounds.  For each Burnt Runestone touched, Summoner receives a damage of 800. The enemy receives Damage only when 7 or more Combos are made. The enemy launch attacks to the Summoner according to the difference between 7 and the number of Combos made        ","首回合敵人會優先攻擊一次。5 回合內,敵人會燃燒移動符石時所觸碰的符石,每觸碰 1 粒被燃燒的符石,對召喚師造成 800 點的傷害。7 連擊 (Combo) 或以上才會對敵人造成攻擊傷害,否則敵人會按召喚師發動連擊 (Combo) 數目的多寡而作出相應次數的攻擊
"

BOSS_DESC_629,"The enemy attacks regardless of all Controlling Skills. When the enemy's HP > 40%, the next Damage received will not defeat the enemy (including Active Skills). When the enemy's HP becomes 1, its HP will be fully recovered. (The effect would only activate once). Its Attack x 1.5 (regardless of all Damage-reducing Skills and Willpower Skills)",敵人會無視所有控制技能。敵人當前生命力大於 40% 時,下一次所受傷害不會使其死亡 (包括主動技)。當敵人生命力剩 1 點時,會完全回復生命力 (只會發動一次),並提升攻擊力 1.5 倍 (無視所有減傷效果和意志技能)。

隊伍技能:
TEAMSKILL_DESC_90,"Change the Leader Skill of specific Monster(s) from \"Law of Gods & Demons\" to \"God & Demon Alliance - Water\", with Fire and Earth Runestones also possessing 100% effects of Water Runestones (no superimposing)","把指定召喚獸的隊長技能「神魔法則」變為
「神魔盟約 ‧ 水」,當中火符石及木符石兼具水符石效果 (效果不能疊加)"
TEAMSKILL_DESC_91,"Change the Leader Skill of specific Monster(s) from \"Law of Gods & Demons\" to \"God & Demon Alliance - Fire\", with Water and Earth Runestones also possessing 100% effects of Fire Runestones (no superimposing)","把指定召喚獸的隊長技能「神魔法則」變為
「神魔盟約 ‧ 火」,當中水符石及木符石兼具火符石效果 (效果不能疊加)"
TEAMSKILL_DESC_92,"Change the Leader Skill of specific Monster(s) from \"Law of Gods & Demons\" to \"God & Demon Alliance - Earth\", with Water and Fire Runestones also possessing 100% effects of Earth Runestones (no superimposing)","把指定召喚獸的隊長技能「神魔法則」變為
「神魔盟約 ‧ 木」,當中水符石及火符石兼具木符石效果 (效果不能疊加)"

相關樓層:
文字列表#62(9.01版本)  #51(24/2/2015) #49(11/2/2015) #41(8.0版本)
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