LV. 35
GP 371

【情報】【新神】4/16更新內容翻譯與新增神祇:昆巴卡爾

樓主 野薔薇-大叔我的嫁 coasta97929
GP4 BP-

作者標示-非商業性

本授權條款允許使用者重製、散布、傳輸以及修改著作,但不得為商業目的之使用。使用時必須按照著作人指定的方式表彰其姓名。

New God: Kumbhakarna  (Hindu Guardian)
Smite更新說明頁(發文要附網址唷~)
新神祇:昆巴卡爾 巨睡神(台灣的中翻資料太少,要等我問到我修密宗的朋友才知道)


技能介紹

Sleepy - Passive
Kumbhakarna does not die when he reaches 0 health, instead he falls asleep. He will awaken after 8s at 25% health and mana, unless hit with 6 basic attacks (+1 every 5 levels) while sleeping.
This passive has a 240s cooldown.

貪睡的-被動技能(天賦)
昆巴卡爾不會在生命值歸零時馬上死亡,反而會陷入睡眠,在8秒後會回覆25%的血量與魔力,
若他在睡眠期間被基本攻擊毆打六下,就會直接死亡。
(此數字在每五等增加一下,也就是5等7下、10等8下依此類推),
這技能的冷卻就會延遲4分鐘(240秒是4分鐘,誤植為6分鐘,感謝巴友無醉提醒)

PS:另外這個翻譯若有人認為有錯,
歡迎他現在去測試或看一下昆巴卡爾的實況實測就知道被動技能的可怕了,
被動技能本身沒有CD冷卻喔,請分清楚主動被動的關係,
因為他被那六下打死,因此只要在四分鐘被動技能冷卻時間內再次死亡就會直接回家,
已經過實測。

Throw Back
Kumbhakarna sleepily runs forward. If hehits an enemy he stops and deals 70/140/210/280/350 +50% of his magical power asdamage. If the enemy is a minion, he throws them, and the flying minion deals90/160/230/300/370 + 60% of his magical power as damage to each enemy it passesthrough.

Cooldown 15s.
Cost 60/65/70/75/80.

擊退技
昆巴卡爾會睡眼惺忪地往前跑,如果他攻擊到敵方神祇,
他會停下來並且讓對方受到70/140/210/280/350+50%的魔法傷害,
若敵方是小兵,只要在行徑路線上他穿越了他們,
則會讓小兵們飛到空中並造成90/160/230/300/370+60%魔法傷害,

冷卻:15秒
耗魔:60/65/70/75/80(依技能等級遞增消耗量)
傷害:70/140/210/280/350(依技能等級遞增傷害)

Groggy Strike
Kumbhakarna rears back for a heavy smashthat roots enemies for 1.5s and deals 50/90/130/170/210 +50% of his magicalpower as damage.

Cooldown 10s.
Cost 50/55/60/65/70.

糊塗打擊
昆巴卡爾會攻擊前方所有敵人且固定其1.5秒造成50/90/130/170/210+50%
他本身的魔法傷害,但距離稍短

冷卻:10秒
耗魔:50/55/60/60/70(依技能等級遞增消耗量)
傷害:50/90/130/170/210(依技能等級遞增傷害)

Mighty Yawn
Kumbhakarna lets out a mighty yawn thatmezes all enemies in range for 1.5/2/2.5/3/3.5s. If awakened early from mez,enemies are slowed 40% for 1/1.25/1.5/1.75/2s. Kumbhakarna may use this abilitywhile asleep.

Cooldown 15s.
Cost 70/75/80/85/90.

大哈欠
昆巴卡爾釋放大哈欠時會以他為中心使一定範圍的敵人暈眩1.5/2/2.5/3/3.5秒
如果提早從暈眩中醒來,敵人會被緩速40%後持續1/1.25/1.5/1.75/2秒
有可能他會在睡著時使用。

冷卻:15秒
耗魔 70/75/80/85/90(依技能等級遞增消耗量)

Epic Uppercut
Kumbhakarna moves forward a short distance,stopping at the first enemy god he encounters, and delivers a massive meleeswing that knocks the enemy directly up into the air for 2.2s. When the enemygod lands, it deals 300/400/500/600/700 +50% of his magical power as AOE damageto itself and Kumbhakarna’s foes, and causes Knockback.

Cooldown 60s.
Cost 100.

無敵上勾拳-大絕招
昆巴卡爾會向前移動一段短短的距離,停在第一個他遇上的敵人神祇旁,
使出很強大的近戰攻擊將敵人揣上天空滯留2.2秒,當敵方神祇落地時,
會對其周圍的敵方神祇造成300/400/500/600/700+50%巨睡神的範圍魔法傷害,
以及擊退效果。

冷卻:60秒
耗魔:100

其他重點

Player Icons
Players are now able to earn some specialPlayer Icons through achievements in the game. This system will be expanded inthe future to include additional earnable content. For now, players earnspecial Player Icons when they reach Mastery Levels 10/20/30/40/50.


玩家頭像
玩家現在可以在遊戲中透過成就贏得某些特別的頭像,
這個系統的功能未來會逐漸擴大,包括額外可贏得的。
直至目前,當玩家們的熟練度分別到達10/20/30/40/50時可以贏得特別的頭像。

Skins
Scarlet Coven Isis
Rip Van Khumbha
High Seas Sobek-Updated character card.

造型
腥紅依西斯
李伯昆巴
海盜索貝克:更新版

General
The new free God rotation is: Aphrodite,Sobek, Chaac, Apollo, Thanatos.
這周的新試用神祇:愛神、索貝克、卓克、阿波羅、桑納托斯

The Loading Screen Cards have been modifiedto show your PLAYER ICON on the card (same icon as used in Buddy List and onthe Main Menu).  
This replaces the Mastery Level area of the currentloading cards.
讀取卡片已修改,你的頭像現在會出現在讀取時的個人神祇卡片上

Custom Matches have been modified.
遊戲模式配對已經修改過

On the Custom match play screen, you nowsee a list of Custom Matches currently available to be joined.
現在在配對列表上,你可以看到一排配對清單可以正確地加入了

When the owner of a custom match leaves thequeue for the match, the match is disbanded and must be re-created.
如果有個傢伙從配對離開了,會自動再次建立配對

Note that further improvements are plannedfor the Custom Match functionality in the future.
需要注意的是,在未來將進一步的改進計劃是針對自定義配對功能。

The new player experience has undergone avariety of improvements and modifications.
新玩家體驗了各式各樣的修改和改進

New players must now “unlock” the PvPqueues under the Normal tab by first playing a
Co-Op or Practice match of thesame gamemode.
新玩家現在必須先玩同樣的遊戲模式、合作、練習賽才能「解鎖」普通選項卡下隊列的PvP選項

New players are now given a tutorial forthe main menu system upon first entry into the main menu.
新玩家現在都會在進入遊戲配對後,在主選單獲得教程

The tutorial has undergone a variety oftweaks and bug fixes, especially around the flow of purchasing items in thestore.
本教程歷經各種調整與bug的修復,特別是在商店換購物品的這部分

There are now separate Looking for Group(LFG) chat channels for Europe and North America.  
現在有把歐洲和南美洲的尋求隊伍頻道分開

The HUD notification upon gaining a newlevel in match has been modified.
面板(UI)提示獲得等級的選單已被修改

Several UI input bugs have been fixed,especially with the Report Player dialogue.
好幾個UI的輸入bug點已被修復,特別是舉報玩家的介面

Minor changes have been made to the newplayer creation process.
新玩家創造過程有幾個小改變

Made a variety of optimizations to the BotAI in the practice modes.
對練習模式的電腦AI進行多項優化調整

Additional optimizations have been made tothe functionality to display SmiteTV feed on the Home Page.
在SmiteTV的首頁撥放器上已做了額外的優化

Updated visual presentation of the VoiceCommand System menu in match.
更新語音指揮系統菜單在配對列表裡的視覺呈現。

Improved the method in which Match Detailsare displayed on the PROFILE menu. It is not a pop-up window instead of a tab.
改善在配對詳情裡顯示在個人檔案上的方法,不是在POP-UP而是在TAB

Addressed an issue with the Fire Giant andGold Fury health bars.
解決了一個火巨人和金仙子生命值的問題

Made the attack speed in the HUD match thevalues displayed in the Store stats page.
多了一個攻擊速度的選項HUD配對在商店統計頁面顯示的數值

Fixed an issue where an icon would blockthe report button at Friends List/Recently Played.
修復了頭像在好友列表/最近玩的會擋到舉報按鈕的問題

Fixed an issue in which the in matchscoreboard could show previous match data.
修復了在配對列表分數板會出現之前配對列表數據的問題

Fixed an issue in which blank items couldappear on scoreboard in match and EOML
修復了空白物品會出現在配對列表分數版上和....EOML?(沒聽過)的問題

Fixed an issue in which respawn timers onscoreboard were not updating correctly.
修復了復活倒數計時器在列表分數版上沒有正確倒數與更新的錯誤

Fixed an issue in which reconnected playerswould still appear disconnected.
修復了重新連線的玩家仍然顯示離線的錯誤

Fixed an issue with League Seasons on TierSummary are not displaying in the
correctorder.
修復了上一級匯總聯賽季節都無法顯示正確順序的問題

Fixed an issue at the God Page whereworshippers would display the same for every god.
修復了在神祇頁面的信仰者部分每個神都顯示一樣

Item
物品部分就不詳述了,因為變動很小(除非你有在使用此款物品,想詳細私信給我即可)

Gameplay
1.Fixed an issue in which effects that applyboth root and cripple might not apply the cripple if the target was immune toroots at the time.
2.Fixed an accuracy issue with all “sweeping”attacks if they were used while moving.

1.修復了目標如果同時是免疫於固定效果,中debuff的特效可能不會出現的問題
2.修復了在移動中使用掃射攻擊的準確度

Gods - Balance/Updates/Fixes
Anubis
阿努比斯
General
一般
Fixed missing lore.
修復遺失的資料

Apollo
阿波羅
General
一般
Improved visual presentation of Chariot(smoothed client simulation).
Audacity
改善馬車的視覺效果(客戶端平滑化)
Fixed an issue with the passive meter notdisplaying how many shots he had remaining.
修復了在介面上無法顯示被動提示的可使用射擊次數

Artemis
阿爾緹妮絲
Transgressors Fate
悖逆的命運(陷阱)
Fixed an issue in which Sun Wukong wouldn’tbe stopped mid Ox or Eagle dash.
修復了孫悟空在變身成牛或老鷹的狀態下可以逃脫或直接略過的情形
Fixed an issue where Arachne’s Cocoonedtarget would be grabbed by the trap. The trap will still activate and dealdamage.
修復了當阿拉克尼的蛋作用在陷阱上,而陷阱會將之抓住,且持續進行傷害

Bastet
貝斯特(目前最愛用角色且玩到最強)
Open Wound
割裂(Debuff)
Reduced additional damage from 20% to 15%.
減少額外傷害從20%-15%
Pounce
撲擊
Fixed an issue with her pounce would go oncooldown when using recall, Blink or Teleport.
修復了撲擊會在喚貓、致盲、傳送時持續冷卻的問題
Razor Whip
鞭掃
Fixed an issue where this ability washitting far outside the indicated cone (closer to 150deg than 70). The coneshould now be a lot more accurate. Additional “fudge factor” will be addressedin future patch.
Cooldown adjusted from 15/14/13/12/11 to 15at all ranks.
修復了這個技能是圓錐體狀範圍的會打到範圍外,現在應該會準確多了,
其餘的問題會在近期的更新解決
冷卻從15/14/13/12/14到15是總階段

Chaac
查克
Storm Call
呼喚暴雨
Damage mitigation while casting this ability reduced from 100% to 50%.
使用這招式能減少的傷害,從100%降低到50%

Chronos
克羅諾斯
General
一般
Improved visual presentation of rewind ball(smoothed client simulation).
改善時間穿梭球的視覺表現(模擬客戶端平滑化)

Hun Batz
杭貝伺
Sacred Monkey
神聖猴子
This ability may now be activated again toteleport to the next god hit, or to the last god hit within 2s, if the monkeyhas already completed it’s travel.
如果猴子已經完成它的瞬移,這個能力現在可以再次啟動瞬移到下個神祇打下去的地方,
或兩秒內上一個神打過的地方(這裡並沒有明確指出是敵方或我方,因此還需再等實測)

Isis
依西斯
General
一般
Fixed missing lore.
修復遺失資料

Mercury
馬庫力
Sonic Boom
Increased disorient duration from 1 to1.5s.
增加困惑時間從1-1.5秒

Neith
奈斯
World Weaver
世界紡織者(大絕)
Fixed an issue in which Neith would appear locked in firing position if interrupted while crouching.
修復了如果唱法時被打斷,奈斯會被鎖定在射擊位置的問題

Nemesis
奈米西斯
Slice and Dice
大卸八塊
Cooldown increased from 10s to 13s.
冷卻時間從10秒增加到13秒
Retribution
報應
No change. However, this ability is being worked on for a more substantial adjustment next patch.
沒改變,但這個能力目前正努力進行較大幅度調整的下一個更新檔中
Divine Judgement
聖判
Duration of buff changed from 10s to 8s.
BUFF持續時間變更從10秒到8秒

Nu Wa
女媧
General
一般
Her basic attack projectiles now fireearlier in the animation, decreased from 0.25s to 0.15s. This should help her basic attacks feel more responsive.
她現在的基本攻擊會比她的動作還快出現,時間0.25減少到0.15秒
這應該會幫助她的攻擊能力感覺起來更活躍,更真實。
Flame Strike
Fixed an issue with this ability not dealing full damage at close range.
修復了這能力沒有在近距離發生效用、完全傷害的狀態

Odin
奧丁
General
一般
Fixed an issue in which Odin could bepermanently stunned after casting Ring of Spears, then using Lunge and getting stunned while airborne.
修復了奧丁施放矛之環後,然後就踏著弓箭步呆愣在空中的問題
Gungnir's Might
剛尼爾之力
Passive protections reduced from 10/15/20/25/30 to 8/11/14/17/20.
Slow reduced from 50% to 20/25/30/35/40%per rank.
每個等級被動保護減少從10/15/20/25/30到8/11/14/17/20,緩速也減少從50%到20/25/30/35/40%

Scylla
瑟拉
Sic 'Em
席克恩
Fixed an issue in which Sun Wukong wouldn't be stopped mid Ox or Eagle dash.
修復了孫悟空在牛型態或老鷹型態不會被阻擋在原地的問題
Crush
撞擊
Fixed a typo in the tool tip description.
修復了在技能提示裡的一個錯字

Thor
索爾
Mjolnir's Attunement
雷神之槌-回力
Projectile speed increased from 90 to 110.
速度增加從90-110
Anvil of Dawn
黎明之砧(大絕)
Cast time once in the air (for dive)reduced from 1s to 0.7s.
Recovery time reduced from 0.3s to 0.2s.
在天上施放時間減少1秒到0.7秒,恢復時間減少從0.3到0.2秒

Tyr
替爾
Cleave (Guard Stance)
Healing reduced from 45/65/85/105/125 to 30/50/70/90/110per target.
Healing scale reduced from +50% to +30% ofyour physical power.
每個目標治療減少從45/65/85/102/125到30/50/70/90/110
治療程度從該神祇的物理攻擊減少+50%到+30%

Vamana
Sleeping Giant
睡著的巨人(被動)
No longer reduces the cooldown on his ultimate as he takes damage.
受到傷害時不再減少他最終技能的冷卻時間

Ymir
亞米爾
Shards of Ice
寒冰碎片
Once again addressed an issue where hewould remained crouched after cancelling this ability early.
再次解決了一個問題,他會蹲在那裡留守,直到提早取消技能。

Zhong Kui
鍾馗
Exorcism
驅邪
Reduced cooldown from 13 to 10s.
減少冷卻時間從13秒到10秒

內文很長沒錯,不過因為各自有喜歡的神祇,所以可以挑自己喜歡的去看,

呼,累死了,打完都已經凌晨三點半了--
嘖嘖

感謝巴友惡意紅提醒改正~女媧與查克(要叫他恰克也可以)部分
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板務人員:歡迎申請板主

7 筆精華,06/23 更新
一個月內新增 0
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