LV. 38
GP 1k

RE:【問題】求以寵物自身範圍無線風車的AI

樓主 卓良 cho924
GP16 BP-

作者標示-非商業性

本授權條款允許使用者重製、散布、傳輸以及修改著作,但不得為商業目的之使用。使用時必須按照著作人指定的方式表彰其姓名。

這也是板友提供分享的 不過時間久了忘了出處是哪裡
平常覆蓋用火噴王時 用來定王
或者放在身後 以備不時之需 (集火噴 控巨魔等等)
或是用砲塔 跟自己站在一起 應對複數的怪

原則上是有怪盯寵時 或是主人展開攻擊時 會開啟風車
只要有怪進入範圍 就會自動車出去 然後立刻循環風車技能
自己是覺得蠻好用 就看是不是你需要的了:)


<rules>
    <rule name="1">
        <conditions/>
        <pattern>
            <param_decl/>
            <sequence>
                <cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
                <cmd name="process_skill" target="me" timeout="0"/>
            </sequence>
        </pattern>
        <event name="seek_target"/>
    </rule>
    <rule name="2">
        <conditions/>
        <pattern>
            <param_decl/>
            <sequence>
                <cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
                <cmd name="process_skill" target="me" timeout="0"/>
            </sequence>
        </pattern>
        <event name="attack" pet_attackable_skill="basic" down="false"/>
    </rule>
    <rule name="3">
        <conditions/>
        <pattern>
            <param_decl/>
            <sequence>
                <cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
                <cmd name="process_skill" target="me" timeout="0"/>
            </sequence>
        </pattern>
        <event name="targeted" targeting_type="alert"/>
    </rule>
    <rule name="4">
        <conditions/>
        <pattern>
            <param_decl/>
            <sequence>
                <cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
                <cmd name="process_skill" target="me" timeout="0"/>
            </sequence>
        </pattern>
        <event name="targeted" targeting_type="attack"/>
    </rule>
    <rule name="5">
        <conditions/>
        <pattern>
            <param_decl/>
            <sequence>
                <cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
                <cmd name="process_skill" target="me" timeout="0"/>
            </sequence>
        </pattern>
        <event name="attacked" master_skill="all" down="false"/>
    </rule>
    <rule name="6">
        <conditions/>
        <pattern>
            <param_decl/>
            <sequence>
                <cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
                <cmd name="process_skill" target="me" timeout="0"/>
            </sequence>
        </pattern>
        <event name="attack" pet_attackable_skill="windmill" down="false"/>
    </rule>
    <rule name="7">
        <conditions/>
        <pattern>
            <param_decl/>
            <sequence>
                <cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
                <cmd name="process_skill" target="me" timeout="0"/>
            </sequence>
        </pattern>
        <event name="master_targeted" targeting_type="alert"/>
    </rule>
    <rule name="8">
        <conditions/>
        <pattern>
            <param_decl/>
            <sequence>
                <cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
                <cmd name="process_skill" target="me" timeout="0"/>
            </sequence>
        </pattern>
        <event name="master_targeted" targeting_type="attack"/>
    </rule>
    <rule name="9">
        <conditions/>
        <pattern>
            <param_decl/>
            <sequence>
                <cmd name="cancel_skill"/>
                <cmd name="melee_attack" timeout="5000"/>
            </sequence>
        </pattern>
        <event name="target_magic_prepare"/>
    </rule>
    <rule name="10">
        <conditions/>
        <pattern>
            <param_decl/>
            <sequence>
                <cmd name="process_skill" target="me" timeout="0"/>
            </sequence>
        </pattern>
        <event name="master_attack" master_skill="all"/>
    </rule>
    <rule name="12">
        <conditions/>
        <pattern>
            <param_decl/>
            <sequence>
                <cmd name="process_skill" target="me" timeout="0"/>
            </sequence>
        </pattern>
        <event name="master_skill_prepare" event_skill="all"/>
    </rule>
    <rule name="13">
        <conditions/>
        <pattern>
            <param_decl/>
            <sequence>
                <cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
                <cmd name="process_skill" target="me" timeout="0"/>
            </sequence>
        </pattern>
        <event name="master_attacked" master_skill="all" down="false"/>
    </rule>
    <rule name="0">
        <conditions/>
        <pattern>
            <param_decl/>
            <sequence>
                <cmd name="prepare_skill" pet_skill="windmill" try_cnt="0" timeout="5000"/>
                <cmd name="process_skill" target="me" timeout="0"/>
            </sequence>
        </pattern>
        <event name="now_targeting"/>
    </rule>
</rules>
16
-
未登入的勇者,要加入討論嗎?
板務人員: