LV. 42
GP 1k

【問題】新資料片的雜項資料

樓主 午夜人偶劇場 sasha30942
GP2 BP-
新增物品一覽
其中標為橘色的可以藉由存檔傳送到BG2EE,會散布在各處陸續拿到
綠色的為巫醫專用裝備無論是否輸入存檔都會出現在BG2EE某處

AMULETS

Amulet of Whispers [BDAMUL01]
- Vocalize
- Silence 15' Radius (1/day)

Archer's Eyes [BDAMUL02]
- +5% Critical Hit Chance (ranged weapons only)
- +1 Dexterity (+2 for Archers)

Amulet of Abnormally Awesome Ankheg Summoning [BDAMUL03]
- +15% Acid Resistance
- Summon two ankhegs. (10 charges)

Ghost Locket [BDAMUL05]
- +5 Wild Surge Bonus

Clasp of Helm [BDAMUL06]
- +3 Saving Throw vs. Necromancy Spells
- +1 Wisdom (Priest of Helm only)
- Detect Illusion (1/day)

Locket of Embracing [BDAMUL07]
- +1 Caster Level (Clerics and Paladins only)
- +2 1st level spell slots.

Medal of Valor [BDMISC32]
- +2 THAC0

Modron Heart [BDAMUL08]
- +2 THAC0 vs. chaotic
- +2 Damage vs. chaotic
- +2 Armor Class vs. chaotic

Kendra's Chain [BDAMUL10]
- +5% Slashing Resistance

Lon's Amulet [BDAMUL11]
- +1 Wisdom (Shapeshifters only)
- Bless

The Gift [BDAMUL12] (Jaheira)
- +10 Hit Points
- +1 Charisma
- Immune to fatigue

The One Gift Lost [BDAMUL21]
- Missile Blast: 6d6 fire damage in 30 ft radius (Save vs. Spell for half); 50 ft range (25 charges)

Heart of the Mountain [BDAMUL26]
- +2 Armor Class
- Summoned spirits gain +10 HP
- Usable: Shaman

AMMUNITION

Arrow of Antimagic [BDAROW01]
- +1 to hit, 1d2 damage
- Target has non-stacking 50% chance of spellcasting failure for 5 rounds. (Save vs. Spell negates)

Bullet of Darkness +3 [BDBULL02]
- Target has -1 to Strength (to a minimum of 1) for 5 rounds per hit. (Save vs. Spell negates)
- Does no damage to undead.

Flaming Arrow [BDAROW03]
- 1d6 damage
- Target takes +2d4 fire damage. (Save vs. Spell negates).

Void-Tipped Arrow +3 [BDAROW02]
- +3 to hit, 1d6+3 damage
- Target has -1 to Strength (to a minimum of 1) for 5 rounds per hit. (Save vs. Spell negates)
- Does no damage to undead.

ARMOR

Bloody Bone Plate +2 [BDPLAT03]
- Immune to backstab
- -1 Charisma

Changeling's Vest [BDLEAT04]
- Polymorph (3/day): Polymorph into bugbear, baby wyvern, or ice salamander.

Commander's Chain Mail [BDCHAN04]
- +1 CHarisma
- Immune to fear and morale failure
- All allies within visual radius immune to fear and morale failure.

Cornugon's Revenge +2 [BDLEAT01]
- -2 Constitution
- Regenerate 2 Hit Points per Round.
- Wielder cannot be Protected from Evil.
- Cursed

Corwin's Armor +2 [BDCHAN05] (Corwin)
- +1 movement speed
- +10% Magic Resistance

Daeros's Full Plate +1 [BDPLAT01]
- +40% Fire Resistance
- +2 Saves vs. Breath

Dragonscale Armor [BDLEAT05]
- Immune to poison

Goblin Hide Armor +2 [BDLEAT02] (M'Khiin)
- +1 Constitution
- If wearer is poisoned, the armor casts Slow Poison on them.

Goblin Leathers +1 [BDLEAT06] (M'Khiin)
- Immune to Entangle spell.

Jegg's Leathers +2 [BDCHAN01] (M'Khiin)
- +20% Cold Resistance
- +20% Fire Resistance

Kruntur's Armor +3 [BDCHAN02] (M'Khiin)
- -1 Wisdom
- -10% Open Locks
- -10% Find Traps
- -10% Pick Pockets
- -10% Move Silently
- Immune to stun

Mail of the Hallowed Hero +3 [BDCHANCA]
- Protection from Evil
- Immune to poison and disease

Raconteur's Regalia +2 [BDLEAT03]
- +10% Pick Pockets
- Does not disable spellcasting.

Rhino Beetle Plate [BDPLAT04]
- +25% Missile Resistance

Stalwart Scales +2 [BDCHAN06]
- +10% Slashing Resistance

The Night's Embrace +3 [BDLEAT07]
- +20% Hide in Shadows
- If wearer is rendered helpless (e.g. by Hold Person spell), they become invisible for 1 turn.

AXES

Axe of Kruntur +2 [BDAX1H02] (M'Khiin)
- 1 extra attack per round
- 33% on hit to poison target, dealing 1 point of poison damage each second for 2 rounds. (Save vs. Death negates).
- Returns to wielder's hand when thrown.

Chill Axe +2 [BDAX1H03]
- +1 Strength
- 2% chance per hit that wielder will become berserk, losing control of their actions for 3 rounds
- Target takes +1 cold damage on hit.

Grubdoubler's Axe +1 [BDAX1H05] (M'Khiin)
- 20% on hit to confuse target for 3 rounds. (Save vs. Spell negates).
- Returns to wielder's hand when thrown.
- +2 attack vs. humans
- +2 damage vs. humans

BASTARD SWORDS

Severance +2 [BDSW1H22]
- +5 Hit Points
- 15% chance on hit to drain 1d4 Hit Points from target and transfer to wielder. (No effect on undead, constructs, or extraplanar creatures.)

BELTS

Belt of the Skillful Blade [BDBELT02]
- +10% Slashing Damage
- +2 offhand THAC0 (Blades and Swashbucklers only)

Belt of the Cunning Rogue [BDBELT03]
- +15% Open Locks
- +15% Find Traps

Cloverleaf [BDBELT01]
- Luck

The Protector of the Unworthy [BDBELT04]
- +4 Armor Class vs. slashing attacks
- -4 Armor Class vs. crushing attacks
- Cursed

BOOTS

Lucky Boots
- +3 to Saving Throws (Dwarves only)

Ostentatious Boots [BDBOOT02]
- +1 Charisma

Sidestep Slippers [BDBOOT12]
- +1 Dexterity
- +1 Armor Class
- +2 to Saves vs. Invocation spells

Soft Feet [BDBOOT01]
- +25% Move Silently
- Immune to Grease, Entangle, and Web

Star-Strewn Boots [BDBOOT03]
- +7% Magic Resistance (+15% for Wizard Slayers)

BOWS

Blightbringer +1 [BDBOW01]
- 10% chance to disease target, slowing and reducing Dexterity by 2 for 3 rounds. (Save vs. Death negates)
- +2 THAC0 vs. dwarves and gnomes
- +2 damage vs. dwarves and gnomes

Bow of the Banshee +2 [BDBOW04]
- +1 magic damage vs. panicked targets
- 10% chance per hit of casting Cloak of Fear, centered on the wielder.

Corinth's Bow +2 [BDBOW02]
- +1 Armor Class
- On a critical hit, wielder is affected by the Luck spell.

Corwin's Bow +1 [BDBOW06]
- +1 Dexterity
- 10% chance on hit of entangling target for 3 rounds. (Save vs. Breath negates)

Fleshripper +2 [BDBOW03]
- +2 Movement Speed
- 5% chance on hit of hasting the wielder for 4 rounds

Savage Shortbow +2 [BDBOW05]
- +1 Constitution
- +3 damage vs. orcs, half-orcs, and ogres

BRACERS

Bracers of Perseverance [BDBRAC15]
- +10 Hit Points
- On a critical miss, wielder is affected by the Aid spell.

Bracers of the Shuttered Lid [BDBRAC01]
- +2 THAC0 with unarmed attacks
- Immune to blind
- On a critical hit, target is blinded for 2 rounds. (no save)

Jester's Bracers [BDBRAC02]
- Armor Class: 5
- -1 Charisma (except Jesters)
- WEARER IS FORCED TO TELL CORNY JOKES
- Cursed

Nimblefinger Gloves [BDBRAC03]
- +1 Dexterity (halflings, dwarves, and goblins only; +2 for gnomes)
- +25% Pick Pockets
- +25% Set Traps

Stalker Gauntlets [BDBRAC05]
- +1 Dexterity
- +15% Hide in Shadows (+30% for Stalkers)
- +1 Backstab Multiplier (Stalkers only)

CLOAKS

Sable Cloak [BDCLCK02]
- +40% Cold Resistance
- Immune to slow

Crommus's Capelet [BDCLCK03]
- +2 Saves vs. Enchantment spells
- When hit, 5% chance that wielder will be affected by Blur spell.

Cloak of the Beluir Watch [BDCLCK04]
- +2 Armor Class vs. giant humanoids
- +5 Hit Points (halflings only)

Cloak of the Gargoyle [BDCLCK05]
- +5% Physical Damage Resistance
- Immune to critical hits
- Stone Form (1/day): sets base Armor Class to 0, +3 to saving throws, -3 to dexterity for 5 rounds

Cloak of Minor Arcana [BDCLCK06]
- +10 Lore
- +1 Caster Level (Mages, Sorcerers, and Bards only)
- Generate a random arcane scroll of level 3 or lower. (10 charges)

Cloak of the Strange Beast [BDLOINCL]
- +1 Armor Class
- -1 Charisma


CLUBS

Mosela's Cudgel +2 [BDBLUN01]
- +2 Saves vs. Alteration Spells
- +1 attack vs. constructs
- +1 damage vs. constructs

Backwhacker +2 [BDBLUN07]
- On a backstab, renders the target unconscious for 2 rounds. (Save vs. Death negates)

Ettin Club +1 [BDBONE02]
- -5 THAC0
- Deals 2d6 damage.
- Requires 18 Strength.

CROSSBOWS

Astral Crossbow +2 [BDXBOW01]
- +2 THAC0 vs evil creatures
- +2 damage vs. evil creatures
- On critical hit, renders target unconscious for 1 round.

Harold +2 [BDXBOW02]
- 15% chance on hit to cast Doom on target.

DAGGERS

Acid-Etched Dagger +2 [BDDAGG05]
- 15% per hit that target takes 1 extra point of acid damage per round for 3 rounds.
- +1 acid damage

Dagger of Troll-fighting +1 [BDDAGG02]
- +1d4 fire damage

Elements' Fury +2 [BDDAGG01]
- +1d4 cold damage vs. fire elementals
- +1d4 fire damage vs. water elementals
- +1d4 acid damage vs. earth elementals
- +1d4 electrical damage vs. air elementals

Gemblade +1 [BDDAGG03]
- 20% per hit that a random gem will be generated in wielder's inventory. (30 charges)

Gemblade +2 [BDDAGG3A]
- +1 Intelligence

Pritchard's Family Stiletto +2 [BDSW1H07]
- +2 Armor Class vs. giant humanoids
- +2 THAC0 vs. giant humanoids
- +2 damage vs. giant humanoids

DARTS

Biter +2 [BDDART01]
- 10% chance per hit of penalizing target's Armor Class by 1 for 1 turn. (Save vs. Breath negates)
- Returns to wielder's hand when thrown.

FLAILS

Martyr's Morningstar +2 [BDBLUN04]
- -10 Hit Points (wielder)
- On a critical hit, target loses 15% of their maximum Hit Points

The Hydra +2 [BDBLUN05]
- 33% chance per hit of dealing +1d4, +2d4, or +3d4 points of piercing damage

HALBERDS

Storm Pike +2 [BDHALB01]
- +1 electricity damage
- 15% chance on hit of stunning target for 1 round. (Save vs. Spell negates)
- On a critical miss, wielder takes 1d4 electrical damage.

Cold Fury +2 [BDHALB03]
- +1d2 cold damage
- On hit, slow fire-dwelling and fire-using creatures for 3 rounds. (Save vs. Spell negates)

HAMMERS

Sundermaul +3 [BDHAMM01]
- 15% chance per hit of inflicting -1 penalty to Armor Class for 1 turn. (Save vs. Spell negates)
- 2% per hit to trigger an Earthquake, centered on wielder.

Voidhammer +3 [BDHAMM02]
- -1 Strength
- Target has -1 to Strength (to a minimum of 1) for 5 rounds per hit. (Save vs. Spell negates)
- Does no damage to undead.
- Strength bonuses to hit and damage do not affect this weapon.

Dread Hammer +2 [BDHAMM06]
- +1 cold damage
- +2d4 cold damge vs. good Clerics
- On a critical miss, the wielder takes 1d4 cold damage.

HEADWEAR

Crown of Lies [BDHELM01]
- -30 Lore
- +2 3rd level, +1 4th level, +1 5th level mage spells.

The Guardian Devil [BDHELM04]
- +1 Armor Class
- +15% Slashing Resistance
- +15% Missile Resistance
- +15% Piercing Resistance

Battle Tankard [BDHELM05]
- Immune to fatigue

Peacock Cap [BDHELM06]
- +1 Charisma (+2 for Bards)

Helm of Equus [BHELM07]
- +2 Charisma

Helmet of Dumathoin [BDHELM09]
- +3% Physical Resistance
- +1 Constitution (+2 for Dwarves)

Helm of Unwavering Purpose [BDHELM10]
- +1 Armor Class
- Immune to confusion

Bard Hat [BDHELM11]
- Immune to silence and deafness.
- Bard song effects linger on for 2 additional rounds after bard stops singing.

Wizzard Hat [BDHELM12]
- +1 Casting Speed
- +2 Movement Speed

Headband of Focus [BDHELM15]
- +2 THAC0 with unarmed attacks
- +5% Critical Chance with unarmed attacks
- Draw Upon Holy Might (1/day)

Circlet of Lost Souls [BDHELM16]
- +1 Caster Level
- Summoned spirits are constantly under effects of Bless spell.

Voghiln's Helmet [BDHELM17] (Voghiln)
- +5% Magic Resistance
- 15% chance per melee hit that humanoid opponets are stunned for 1 round. (Save vs. Wand negates)

Trollblood Ioun Stone [BDIOUN01]
- +3 THAC0 vs. trolls
- Regenerate 1 Hit Point per round.

Blood Red Ioun Stone [BDIOUN02]
- +1 Dexterity
- +2 Weapon Speed

Spectacles of Spectacle [BDMISC01]
- +25% Detect Illusion
- +3 Saves vs. Illusion spells
- Pull an extraplanar creature into the Prime. (3 charges)

Purification Stone [BDMISC05]
- Immune to poison and disease.
- Neutralize Poison (1/day)

KATANAS

Crimson Dawn +2 [BDSW1H01]
- +5% Critical Hit Chance (this weapon only)
- On kill, 15% chance of hasting wielder for 3 rounds.

LONG SWORDS

Gift of the Demon +1 [BDSW1HX5]
- Cursed.

Gift of the Demon +5 [BDSW1H05]
- Cursed

Spell Breaker +2 [BDSW1H25]
- +2 Saves vs. Spells (+4 for Wizard Slayers and Inquisitors)
- On a critical hit, target is affected by Dispel Magic.

Tongue of Acid +3 [BDSW1H02]
- 10% chance per hit of slowing target for 3 rounds. (Save vs. Spell negates)
- +1d3 acid damage

Voidsword +3 [BDSW1H06]
- -1 Strength
- Target suffers -1 penalty to Strength (to minimum of 1) for 5 rounds per hit. (Save vs. Spell negates).
- Does no damage to undead.
- Does not benefit from Strength bonuses to hit or damage.

MACES

Cudgel of Montgomer +1 [BDBLUN02]
- 10% chance on hit of casting Cure Light Wounds on wielder

Glimmer of Hope +2 [BDBLUN08]
- +1 Wisdom
- 10% chance on hit of casting Bless, centered on wielder.

RINGS

Ring of Purity [BDRING10]
- +2 Armor Class vs. evil creatures
- +10 Hit Points
- Chant

Ring of the Crusade [BDRING03]
- +1 Armor Class (+3 vs. demons and devils)
- +1 to Saves (+3 vs. demons and devils)

Ring of the Tiny Fiend [BDRING01]
- +10% Elemental (Acid, Cold, Fire, Electricity) Resistance
- Summon 1d4 mephits for 1 turn. (1/day)

ROBES

Robe of Arcane Aptitude [BDROBE01]
- +1 Intelligence
- Armor Class: 5
- Spell Sequencer (1/day)

Robe of Netheril [BDROBE02]
- +50% Magic Resistance
- Disables spellcasting.
- Cursed.

Robe of Red Flames [BDROBE05]
- +30% Fire Resistance
- +10% Fire Damage

The Ghostdreamer's Robe [BDROBE03] (M'Khiin)
- Armor Class: 5
- +1 Casting Speed
- Vocalize

SCIMITARS

Bartleby's Wakizashi +1 [BDSW1H04]
- +2 Armor Class vs. slashing attacks (Kensai only)

Dervish Crescent +2 [BDSW1H08]
- +1 Movement Speed
- 10% chance on kill that wielder is affected by Fireshield: Red.
- +1 fire damage

Eadro's Blade +1 [BDSW1H03]
- +2 Armor Class vs. elementals and melphits
- On critical hit against elemental or mephit, banish to home plane.
- +2 THAC0 vs. elementals and mephits
- +2 damage vs. elementals and mephits

SHIELDS

Buckler of the Fist +2 [BDSHLD01]
- Immune to Hold Person

Dragonscale Shield +3 [BDSHLD05]
- +3 Saves vs. Death

M'Khiin's Buckler +2 [BDSHLD07]
- +10 Hit Points

Rhino Beetle Shield +2 [BDSHLD04]
- +2 Armor Class vs. missile attacks
- +15% Missile Resistance

Shield of Egons +2 [BDSHLD03]
- Turn Undead Level +1 (+2 for Priests of Lathander and Undead Hunters)

Steadfast +2 [BDSHLD06]
- +5 Hit Points (+10 for Dwarves)

The Bloodied Guardian +2 [BDSHLD08]
- +25% Fire Resistance
- When wielder's hit points drop below 50%, they gain +1 Strength for 5 rounds.

The Suncatcher +2 [BDSHLD02]
- 15% chance that anyone attacking the wielder in melee takes 1d4 fire damage and is blinded for 2 rounds (Save vs. Spell negates blind, halves damage)

SHORTSWORDS [BDSW1H09]

Fractal Blade +3 [BDSW1H14]
- When wielder is hit, 10% chance to surround wielder with 3 mirror images for 3 rounds.
- 50% chance on hit to dispel all illusioanry spells on target.

Herdrin's Short Sword +2 [BDSW1H09]
- +10% Critical Hit Chance (this weapon only)

Ophylli's Short Sword +2 [BDSW1H20]
- Immune to Command, Greater Command, and Power Word spells.
- 20% chance on hit to cast Deafness on target.

Vexation +2 [BDSW1H21]
- Inflicts 2 points of bleeding damage on hit (one point per round).
- On backstab, drains 2 points of Strength from target and transfers to wielder for 5 rounds.

SLINGS

Firefly +2 [BDSLNG01]
- +2 to Saves (Halflings only)

SPEARS

Festering Spear [BDHALB02]
- Inflicts 2 points of bleeding damage per hit (1 point per round).
- On a critical hit, target is diseased and suffers non-cumulative -2 penalty to Strength and Dexterity for 1 turn.

Shadowed Spear +2 [BDSPER01]
- +2 Armor Class
- 20% chance per hit to teleport wielder to random enemy and grant +4 THAC0 bonus for 1 round.
- 5% chance per hit to teleport to random enemy and become etheral (immune to normal weapons) for 1 round.

STAFFS

Brevin's Quarterstaff +1 [BDSTAF01]
- +10 Lore
- Friends (1/day)

Echo of the Fiend +3 [BDSTAF03]
- 5% chance per hit to trigger Sunfire spell, centered on wielder.
- Fireshield: Red (2/day)

The Soulherder's Staff +2 [BDSTAF02]
- +15% Magic Resistance
- Summoned spirits gain +1 to Strength.

The Uncursed Staff +1 [BDBLUN06]
- Sets Strength to 18
- -2 penalty to THAC0
- -2 penalty to damage

TWO-HANDED SWORDS

Dragon Blade +3 [BDSW2H01]
- While enraged, +10% Critical Hit Chance (Berserkers, Barbarians, and Rashemi warriors only)
- On critical hit, deal +2d4 cold damage and slow target for 1 round.
- +1 cold damage

Sword of Ruin +2 [BDSW2H03]
- +5% Critical Hit Chance
- On critical hit, deals +2d4 slashing damage.

Sword of Troll Decapitation +1 [BDSW2H02]
- +2 THAC0 vs. trolls
- +2 fire damage vs. trolls
- On critical hit against a troll, wielder gains +1 Strength (non-cumulative) for 1 turn.

WONDROUS ITEMS

Ankheg Whistle [BDMISC07]
- Paralyze ankhegs within visual range of the user for 5 rounds. (3/day)

Flute of the Immaculate Breeze [BDBRD02]
- Zone of Sweet Air 2/day
- Only usable by Bards

Gentrus's Hand Mirror [BDMIRR01]
- Identify (3/day)

Myconid Pod [BDMISC08]
- Summon 1d4 myconids for 2 turns. (5 charges)

Reed of Echoes [BDMISC10]
- +2 1st level, +1 2nd level, and +1 3rd level mage spells.
- Equips into shield slot.
- Only usable by Bards.

Screaming Bagpipes [BDBRD04]
- Sound Burst: deals 2d8 sonic damage (4d8 for Jesters) and deafens for 3 rounds (Save vs. Breath negates) in 30 ft radius around Bard.
- Only usable by Bards.

Stone Ally [BDPETSG]
- Summon lesser stone golem for 1 turn. (3 charges)

Tangled Strings [BDBRD03]
- Dispels confusion effects on a single target, 2/day.
- Only usable by Bards.

The Forest Queen's Benediction [BDBRD01]
- Mass Cure 1/day
- Only usable by non-evil Bards

The Secret Revealed [BDMISC47]
- The Secret Revealed: deals 4d8 magic damage to undead (Save vs. Wand for half) and weakens liches. (3 charges)
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