我在想會不會是因為遊戲組建的流程沒跑完才會這樣啊?
似乎是因為 depot 的設定不完全?
depot 設定那邊一直有一行紅色的字,不知要如何解決.
我在想會不會是 vdf 檔的問題?
那邊我要輸入 LocalPath
我的 exe 檔的位置: C:\NewFloder\UnityProject\steam_sdk\tools\ContentBuilder\content\windows_content
我的 vdf 檔內容如下:
"DepotBuildConfig"
{
// Set your assigned depot ID here
"DepotID" "1488251"
// Set a root for all content.
// All relative paths specified below (LocalPath in FileMapping entries, and FileExclusion paths)
// will be resolved relative to this root.
// If you don't define ContentRoot, then it will be assumed to be
// the location of this script file, which probably isn't what you want
"ContentRoot" ""
// include all files recursivley
"FileMapping"
{
// This can be a full path, or a path relative to ContentRoot
"LocalPath" ".\windows_content\*"
// This is a path relative to the install folder of your game
"DepotPath" "."
// If LocalPath contains wildcards, setting this means that all
// matching files within subdirectories of LocalPath will also
// be included.
"recursive" "1"
}
// but exclude all symbol files
// This can be a full path, or a path relative to ContentRoot
"FileExclusion" "*.pdb"
}
我有搞錯什麼嗎?
還是說問題在別的地方?要怎麼解決?