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【情報】Microsoft Flight Simulator 10/09 官方情報更新(反饋快照更新、Patch #4 下周發布)

樓主 天生之子 kevin12314
GP1 BP-
Screenshot by c0mmanderkiller

Our dev team has been hard at work fixing bugs and implementing updates, and we are ready to bring you Update #4 next week! As stated in our recent live Dev Q&A, we are listening to all our communities (lookin’ at you Avsim, Reddit, Discord, Forums) and hope to provide a better cadence and more transparency in our work. You can now expect more frequent updates to our Feedback Snapshot and Development Roadmap, as we continue to tweak the information we provide on bugs, feature requests, and more. Thank you for your support as we move forward!

MSFS TEAM


VR CLOSED BETA UPDATE

It’s been a week since we opened sign up for VR Closed Beta and have received many eager applicants. Thank you for expressing interest in testing VR with us! We are currently evaluating the specs and making decisions at this time. We will provide another update here once emails have been sent out to participating testers.

PARTNERSHIP SERIES UPDATE – INTRODUCING AEROSOFT


PATCH NOTE HIGHLIGHTS

The Patch is set to release October 13th. Here is a brief overview of what’s coming. Full patch notes will be posted once the patch is live.

  • Bug fixes (VFR Map, Avionics black screen, etc.)
  • Navigation data updates
  • UI updates
  • Aerodynamics updates
  • Activity updates
  • Marketplace updates
  • World updates


DEVELOPMENT ROADMAP


FEEDBACK SNAPSHOT

With the Feedback Snapshot ever-evolving based on your feedback, we have added two new columns. The first column shows the status of the top bug/feature. The second column shows when it is planned to be released. Here are some terms defined:

  • NOT STARTED – We have not started to investigate this issue yet.
  • FIXED – This issue is fixed and ready to be implemented in an upcoming patch.
  • WIP – This issue is a Work In Progress. This means the development team is actively working on fixing or building the bug/feature.
  • UPDATE #X – The bug/issue will be released to the public in that patch version number.
  • BACKLOG – A database of items we plan to work on in the future.
  • TO BE INVESTIGATED – Work is needed on our end but we are planning on triaging the issue.
  • STARTED – Work has already begun and we are looking at the issue.
  • UNDER INVESTIGATION – Actively being triaged by the development team.


SDK UPDATE

The SDK team continues to improve many areas of the SDK based on input from the developer community. Recent work focused on:

DevMode Progress:

  • Project Editor:
    • We are working on the Project Editor to facilitate Package exporting for community and marketplace targets. A package validation process is also being added to this new publish process, with user-facing error feedback.
    • Besides improvements on the Project Editor, we are also working on the Console window to improve its ergonomics and add features which should help better understand what is going on in the sim.

  • Aircraft Editor:
    • The tool keeps on being improved thanks to community feedbacks and bug report, which are systematically taken into account and most of the time addressed straight away.

  • Scenery Editor:
    • General stability improvements.

  • Nodal Visual System:
    • We keep making progress on the new nodal visual effects system, which should be ready for production soon.

WebAssembly:

  • We continue to work on improving debugging information and iteration times.
  • We are further extending the GDI+ compatibility layer
We are fixing the external FsPackageTool for users of the Steam version of the game.

  • We updated and fixed part of the documentation.
  • We updated the AirportVehicleSample.


3RD PARTY UPDATE

Our Marketplace Partner Program has seen over 1000 applications already and well over 200 of these are known pay-ware companies. Over 50 partners have already been approved and have either released content or are about to release content to the marketplace! With over three dozen airports and aircraft published in the first 6 weeks since the release of Microsoft Flight Simulator, the quality of the creations and the incredible enthusiasm of the creator community continue to exceed all our expectations. Dozens of new aircraft have been announced already and nearly 100 airports are in various stages of production and we can wait to try them all out in the sim soon!


MARKETPLACE UPDATE

We have 5 new products releasing to the Marketplace today:

5 NEW PRODUCTS


MORE AMAZING SCREENSHOTS FROM THE COMMUNITY


Screenshot by Theduck38

Screenshot by KerionZoldik

Screenshot by YaSnAviation

Screenshot by CuzDawg3

Screenshot by ElNinoDelAvion

Screenshot by Theduck38

Screenshot by Mariangello

Screenshot by Mariangello

NEXT UPDATE – 10.15
Sincerely,
Microsoft Flight Simulator Team


機翻:
我們的開發團隊一直在努力修復錯誤和實施更新,我們準備下周為您帶來更新#4!正如我們最近現場開發問答中所說,我們正在傾聽我們所有的社區(看你 Avsim,Reddit,Discord, 論壇),並希望在我們的工作中提供更好的節奏和更多的透明度。現在,隨著我們繼續調整我們提供的錯誤、功能請求等資訊,您可以期待更頻繁的更新我們的反饋快照和開發路線圖。感謝您的支持,我們向前邁進!

- MSFS 團隊


VR 封閉測試版更新

我們開放註冊VR封閉測試版已經一個星期了,已經收到了許多熱心的申請人。感謝您表示有興趣與我們測試VR!我們目前正在評估規格並做出決策。一旦電子郵件發送給參與的測試人員,我們將在這裡提供另一個更新。

合作夥伴系列更新 » 介紹 AEROSOFT


補丁亮點說明

補丁定於 10 月 13 日發佈。以下是即將進行哪些項目的簡要概述。補丁發布後將發佈完整的修補程式註釋。
  • 錯誤修復(VFR 地圖、航空電子設備黑屏等)
  • 導航數據更新。
  • UI 更新。
  • 空氣動力學更新。
  • 活動更新。
  • 市場更新。
  • 世界更新。


發展路線圖


反饋快照

隨著反饋快照根據您的反饋不斷演變,我們增加了兩個新列。第一列顯示頂部 Bug/功能的狀態。第二列顯示計劃何時發佈。以下是定義的一些術語:
  • NOT STARTED – 我們尚未開始調查此問題。
  • FIXED – 此問題已修復,並準備在即將發佈的修補程式中實現。
  • WIP = 此問題是"正在進行中"。這意味著開發團隊正在積極修復或構建 bug/功能。
  • UPDATE#X - 錯誤/問題將在該修補程式版本號中發佈給公眾。
  • BACKLOG – 我們計劃將來處理的項目資料庫。
  • TO BE INVESTIGATED – 我們需要進行工作,但我們正計劃對問題進行分類。
  • STARTED – 工作已經開始,我們正在研究這個問題。
  • UNDER INVESTIGATION - 積極地被開發團隊分類。


SDK 更新

SDK小組會根據開發人員社區的意見,繼續改善SDK的許多領域。最近的工作重點是:

開發模式進度:

  • 專案編輯器:
    • 我們正在開發項目編輯器,為社區和市場目標提供軟體包匯出。此外,還將包驗證過程添加到此新的發佈過程中,並包含面向使用者的錯誤反饋。
    • 除了改進專案編輯器,我們還在控制台視窗工作,以改善其人體工程學和添加功能,這將有助於更好地瞭解在SIM中發生了什麼。

  • 飛機編輯器:
    • 由於社區反饋和錯誤報告,該工具不斷得到改進,這些反饋和錯誤報告被系統地考慮,而且大多數時間都在立即解決。

  • 場景編輯器:
    • 一般穩定性改進。

  • 節點視覺系統:
    • 我們不斷進步的新的節點視覺效果系統,它應該準備生產很快。

WebAssembly:
  • 我們繼續努力改進調試資訊和反覆運算時間。
  • 我們正在進一步擴展 GDI+ 相容性層。

我們正在為遊戲的 Steam 版本的用戶修復外部 FsPackageTool。


  • 我們更新了部分文檔並修復了文檔。
  • 我們更新了機場車輛樣本。


第三方更新

我們的市場合作夥伴計劃已經看到超過 1000 個應用程式,其中超過 200 個是已知的付費軟體公司。超過 50 個合作夥伴已獲批准,或者已發佈內容或即將向市場發佈內容!自微軟模擬飛行發佈以來的6周內,超過30個機場和飛機發佈,創作的品質和創作者社區的令人難以置信的熱情繼續超越我們所有的期望。數十架新飛機已經宣佈,近100個機場處於不同的生產階段,我們可以等待嘗試他們所有在SIM很快!


市場更新

我們今天有 5 種新產品發佈到市場:

5 新產品。


更多來自社區的驚人截圖


下一次更新 - 10.15
真誠
微軟模擬飛行團隊。
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