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#1 【情報】S4天賦重製追蹤:『推薦天賦系統』 and 『水晶之痕』改變召喚師技能

發表:2013-08-07 09:10:47看他的文開啟圖片

lqwe1258(妳不錯唷~)

客串討論版的遊俠 LV15 / 人類 / 僧侶
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S4天賦重製追蹤:『推薦天賦系統』

日前有召喚師提到,有些玩家沒有30級,天賦好像很難去投資,他希望設計師可以去考慮這個問題。
No problem. I've been hanging around the last few years on the EU forums (almost 2.5 years now eeek!) though I've been quiet recently due to time constraints both work related and non-work commitments.

As for helping your friends out who struggle optimizing masteries how useful would a recommended masteries button be? Basically after you select a champion you hit the recommended button in the masteries tab and it fills out the tree for you?
  設計師FeralPony回答道:沒有問題。他這兩年半都掛在歐盟論壇,雖然他一直沒有在這裡回覆,但是他一直沒有很多時間。
  他說,想要建議你的朋友如何投資天賦,如果有一個按鈕點下去就可以有推薦的天賦點法,這樣如何呢?
  隨後,設計師又報告了目前天賦數討論的進度。
It's on my list. Current plan is to remove the Improved Summoners and shift it to be 5% and 5% in Offense/Utility. It'll take a little more shuffling and tuning beyond that but I agree its a concern just due to the extent it bothers some people.
  CDR冷卻的天賦變動在他的進度表內了。目前的計畫是先刪除每個天賦樹的第一個天賦,然後轉移通用天賦和攻擊天賦各5%
  看來天賦樹大改是勢在必行的,S4之後相信又是一個新個開始,你們準備好了嗎?

來源:
http://www.reignofgaming.net/redtracker/topic/102085-masteries-feedback

『水晶之痕』改變召喚師技能新裝備即將登場!

水晶之痕將有可能會進行裝備的大變動。而且有可能首度出現可以改變召喚師技能的道具喔!

More CDR options. Potentially new items, plus a CDR enchant.
更多減少技能冷卻時間的藥水。有可能會有新的物品,加上一個減少冷卻時間的效果。
Reworks of existing items. These include things like Hextech Sweeper, which packs too many useful stats in one, and outclassed items like Kitae's Bloodrazor and Entropy.
重製目前的物品,包含海克斯清除者,這個物品有太多實用的能力,效果高於同類的凱特的血刃和冰霜之槌等。
On that note, removed items like Lord Van Damm's Pillager and Wicket Hatchet are coming back in better forms.
除此之外,之前移除的Van Damm's PillagerWicket Hatchet將回到遊戲中。
Summoner Spell mod items. These go beyond changing cooldowns, to heavy modifications of spells. For example, consider an AP item that decreases the cooldown of Ghost dramatically (think 50 second cooldown), cuts the duration to 4 seconds, but causes you to deal damage to everyone you run through. This set of items would hopefully increase the variety of Summoner Spells seen on Dominion.
影響召喚師技能的物品,將會改變技能冷卻時間,並修改這些法術。例如一個可以降低鬼步的冷卻時間的道具,使持續時間降低到4秒,但是對每個穿越的單位造成傷害。這些物品將可以在水晶之痕上增加召喚師技能的變化性。
Vision視野
Not a fan of vision dust either; vision consumables are a hot-button issue when it comes to game design. When they work, they feel good (rarely great). When they don't, it really sucks. It's by no means an unsolvable problem, but what I do want to avoid is making another item that acts like a panacea for organized play and is completely ignored by new/low-skilled players.
設計師並不是隱形的愛好者。偵測隱形的道具在遊戲設計中是一個很敏感的問題。當這些道具有效果,給吳家門感覺很棒,但是當他們沒有效果,玩家們就會覺得非常的爛。這不表示這是一個不能解決的問題,但是他不希望是讓他成為一個難度很高的道具,對於高手來說是很強大,對新手或技術較低的玩家卻太過沒存在感。
Hextech Sweeper Remake Explanation海克斯清除者重製說明
The original reason Hextech Sweeper got such big buffs was because it was great for you guys, but no one else bought it. Now that it's become an accepted part of builds, we can justify cutting it down a bit.
We'll probably shunt more AP onto it and remove some of the auxiliary stats like move speed, and put those on other items (like the aforementioned Ghost-boosting item).

關於之前海克斯清除者讓它BUFF的原因是因為之前沒有人想買他,但是現在他已經被大部分玩家們接受,所以設計師們想要適度的NERF它一下。目前有可能的方案是提高海克斯清除者的AP傷害,然後移除某個效果,例如移動速度。然後把移動速度變更到其他裝備上。(例如上面提到增加鬼步技能效果的道具)

最後編輯:2013-08-07 09:11:11 ◆ Origin: <123.205.84.xxx>

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